This research addresses the problem of memorizing new vocabulary and their definitions in general and motivating students to memorize those scientific vocabularies in particular. This research examines the implementing of games as an effective learning strategy to acquire new vocabulary, solve this problem in an interesting way, and raise the student’s awareness to study and to get maximum results. The outcome of this research showed that it can increase student’s ability and motivation to memorize new words. The data extracted from using vocabulary games in different classes and by getting feedback from students.
Table of Contents
Introduction
Literature Review
What is a game?
Why should games be used in classroom?
Methodology
Conclusion
References
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¡Carge sus propios textos! Gane dinero y un iPhone X. -
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¡Carge sus propios textos! Gane dinero y un iPhone X. -
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¡Carge sus propios textos! Gane dinero y un iPhone X. -
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¡Carge sus propios textos! Gane dinero y un iPhone X. -
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¡Carge sus propios textos! Gane dinero y un iPhone X. -
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¡Carge sus propios textos! Gane dinero y un iPhone X.