3D Imaging is a upcoming field with tremendous research opportunities and huge economical market. This paper present detailed information about birth of 3D Imaging to the present research. 3D Imaging has a huge market at entertainment level as well as at Industrial level especially in Medical Field. The contribution of various scientists for 3D Imaging is highlighted in this paper. Moreover present research work is also taken into consideration based on depth maps.
Inhaltsverzeichnis (Table of Contents)
- INTRODUCTION
- HISTORY OF STEREOSCOPE
- 3D VIEWERS
- Active Viewer Systems
- Passive Viewer Systems
- Interference filter systems
- Colour anaglyph systems
- Polarization systems
- TIMELINE OF 3D PHOTOGRAPHY
- PRESENT WORK
- CONCLUSION
- ACKNOWLEDGEMENTS
- REFERENCES
Zielsetzung und Themenschwerpunkte (Objectives and Key Themes)
This paper provides a comprehensive overview of the history and current state of 3D imaging, highlighting its evolution from early stereoscopic devices to modern 3D television systems. The paper explores the contributions of various scientists and researchers in the field, emphasizing the technological advancements that have shaped the development of 3D imaging.
- History of 3D imaging and stereoscopy
- Technological advancements in 3D viewers and display systems
- The role of depth maps and depth-image-based rendering (DIBR) in 3D image generation
- Applications of 3D imaging in entertainment, medical, and other fields
- Future research directions and opportunities in 3D imaging
Zusammenfassung der Kapitel (Chapter Summaries)
The introduction sets the stage by discussing the ubiquitous nature of three-dimensional motion tracking in everyday life, highlighting the challenges and successes in replicating this behavior in computers. It emphasizes the shift from marker-based and magnetic techniques to vision-based approaches, leading to the emergence of 3D imaging technologies.
The chapter on the history of the stereoscope delves into the origins of 3D imaging, tracing its roots back to Sir Charles Wheatstone's invention in 1838. It explores the evolution of stereoscopes, from early models using mirrors and drawings to more sophisticated devices incorporating lenses and photographic images. The chapter highlights the contributions of key figures like David Brewster and Oliver Wendell Holmes, who significantly advanced the technology and popularized stereoscopy.
The chapter on 3D viewers examines the two primary types of 3D viewer technology: active and passive. Active viewers utilize electronic components to control the display system, while passive viewers act as filters to deliver separate images to each eye. The chapter provides a detailed explanation of the working principles behind each type of viewer system, including interference filter systems, color anaglyph systems, and polarization systems.
The chapter on the timeline of 3D photography chronicles the development of 3D photography over the past 170 years. It highlights key milestones, such as the invention of the stereoscope, the introduction of color photography, and the rise and fall of stereo photography's popularity. The chapter also discusses the emergence of digital stereo cameras and the growing interest in 3D film and television.
The chapter on present work focuses on the ongoing research in depth-based generation of 3D images. It explores the use of depth maps to create stereoscopic views from single input images, highlighting the challenges and solutions associated with this approach. The chapter also discusses the role of DIBR in advanced 3D television systems and the technical challenges involved in multi-view image capture, coding, transmission, rendering, and display.
Schlüsselwörter (Keywords)
The keywords and focus themes of the text encompass 3D imaging, stereoscopy, stereoscope, depth maps, depth-image-based rendering (DIBR), 3D television (3DTV), multi-view imaging (MVI), 3D photography, and the history of 3D imaging. The paper explores the evolution of 3D imaging technologies, highlighting the contributions of key scientists and researchers, and examining the applications of 3D imaging in various fields, including entertainment, medical, and industrial sectors.
- Arbeit zitieren
- Hardik Modi (Autor:in), Pragnesh Patel (Autor:in), 2014, 3D Imaging: A Survey, München, GRIN Verlag, https://www.grin.com/document/276045
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