This module paper attempts to evaluate how learners own technology enhanced learning. It begins with a critical review of McCarthy’s ‘Learning in the Café: pilot testing the collaborative application for education in Facebook’ and Thorpe’s ‘Effective online interaction: mapping course design to bridge from research to practice’. The fact that Facebook has different features that promote student interactions, it was no surprise that 92 % agreed that Café encourages their interaction with their peers. The importance of this interaction was confirmed by Thorpe (2008) who recommends a range of activities that promote both group and individual participation as well as compulsory student participation for effective interaction.
I. McCarthy & Thorpe’s Papers
1.1. McCarthy’s (2015) paper
1.1.1. Students interactions
1.1.2. Engagement in academic discussions
1.1.3. Recommendations for Facebook design/functionality
1.2. Thorpe’s (2008) paper
1.2.1. The main implications for practitioners
1.2.2. Application to Technology Enhanced Learning
II. Learners Now Have Ownership of Technology-Enhanced Learning
2.1. Introduction
2.2. Most powerful arguments and evidence in support of this claim
2.2.1. Increasing use of web 2.0 technologies
2.2.2. Increasing use of Suitable Digital devices and softwares
2.3. Most powerful arguments and evidence against the claim
2.3.1. Strength of the Digital Contents
2.3.2. Universities’ Preference of VLE over Social Networking Sites
2.3.3. Concern for Vulnerable communities
2.4. Learner’s position in relation to the claim
2.5. Principal implications for practitioners in technology-enhanced learning
2.5.1. Blurring of formal and informal learning
2.5.2. Change in pedagogy and participants’ roles
III. Conclusion
References
-
-
-
-
Laden Sie Ihre eigenen Arbeiten hoch! Geld verdienen und iPhone X gewinnen. -
-
Laden Sie Ihre eigenen Arbeiten hoch! Geld verdienen und iPhone X gewinnen. -
-
Laden Sie Ihre eigenen Arbeiten hoch! Geld verdienen und iPhone X gewinnen. -
-
Laden Sie Ihre eigenen Arbeiten hoch! Geld verdienen und iPhone X gewinnen. -
-
Laden Sie Ihre eigenen Arbeiten hoch! Geld verdienen und iPhone X gewinnen. -
-
Laden Sie Ihre eigenen Arbeiten hoch! Geld verdienen und iPhone X gewinnen.