en
de
es
fr
Shop
GRIN Website
Publish your texts - enjoy our full service for authors
Go to shop
›
Results for «
video game
»
Open Filters
Search in
Title
Author
Fulltext
Subject
Communications - Multimedia, Internet, New Technologies
(8)
Computer Science - Games Engineering
(8)
Business economics - Offline Marketing and Online Marketing
(6)
English Language and Literature Studies - Other
(6)
Communications - Movies and Television
(6)
Business economics - Business Management, Corporate Governance
(4)
English Language and Literature Studies - Literature
(4)
Communications - Public Relations, Advertising, Marketing, Social M...
(3)
Psychology - Media Psychology
(3)
English Language and Literature Studies - Linguistics
(2)
Business economics - Information Management
(2)
Business economics - General
(2)
Computer Science - Internet, New Technologies
(2)
Communications - Media Economics, Media Management
(2)
Social Work
(2)
Communications - Journalism, Journalism Professions
(2)
Gaming
(2)
Business economics - Company formation, Business Plans
(2)
Law - Media, Multimedia Law, Copyright
(1)
American Studies - Culture and Applied Geography
(1)
Theater Studies, Dance
(1)
Computer Science - Applied
(1)
Computer Science - Technical Computer Science
(1)
Pedagogy - The Teacher, Educational Leadership
(1)
Sociology - Economy and Industry
(1)
Didactics for the subject English - Literature, Works
(1)
Physics - Optics
(1)
Tourism - Miscellaneous
(1)
Electrotechnology
(1)
World History - Modern History
(1)
American Studies - Literature
(1)
Art - Computer Art / Graphics / Art in Media
(1)
Didactics for the subject English - Pedagogy, Literature Studies
(1)
Education - Educational Tests & Measurements
(1)
Business economics - Trade and Distribution
(1)
Business economics - Operations Research
(1)
Communications - Media History
(1)
Economics - Finance
(1)
Computer Science - Software
(1)
Medicine - Neurology, Psychiatry, Addiction
(1)
Psychology - Miscellaneous
(1)
Sport - Sport Economics, Sport Management
(1)
Interpreting / Translating
(1)
Musicology - Miscellaneous
(1)
Gender Studies
(1)
Art - Miscellaneous
(1)
Musicology - Contemporary music
(1)
Law - Civil / Private, Trade, Anti Trust Law, Business Law
(1)
Didactics - Biolology
(1)
Business economics - Corporate communication
(1)
Pedagogy - Pedagogic Psychology
(1)
Computer Science - Commercial Information Technology
(1)
Health Sciences - Health Psychology
(1)
Show all...
Show less...
Category of text
University student text
(52)
Thesis
(40)
Textbook, Science
(2)
Secondary school text
(1)
Price
free
(9)
0 - 10 USD
(12)
10 - 25 USD
(51)
25 - 50 USD
(29)
Language
English
(64)
German
(34)
Spanish; Castilian
(2)
French
(1)
Publication Year
Any Year
since 2024
since 2023
since 2022
since 2021
since 2020
since 2019
since 2018
since 2017
since 2016
since 2015
since 2010
since 2005
since 2000
Results for »
video game
« (101 results)
Sort by
Most Relevant
Newest
Most Read
Alphabetic: A-Z
Alphabetic: Z-A
Price: Low to High
Price: High to low
1
2
...
5
>
Video Games For The Elderly
How can video games be made more appealing to the elderly?
Autor:in:
Christian Dordel (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Seminar Paper , 2023 , Grade: 1,3
Price:
US$ 17.99
Effects of Video Games on Children’s Behavior
Autor:in:
Patrick Kimuyu (Author)
Subject:
Medicine - Neurology, Psychiatry, Addiction
Category:
Project Report , 2018 , Grade: 1.2
Price:
US$ 6.99
Storytelling in Video Games. Aspects of Immersion
Autor:in:
Melitta Reinerth (Author)
Subject:
English Language and Literature Studies - Literature
Category:
Bachelor Thesis , 2021 , Grade: 1,7
Price:
US$ 19.99
Gender Representation in Video Games
Analysis of "The Legend of Zelda"-Franchise
Autor:in:
Sven Frueh (Author)
Subject:
Gender Studies
Category:
Seminar Paper , 2021 , Grade: 1
Price:
US$ 15.99
The Player-Composer. Interactive Video Games as a Medium for Collaborative Composition
Autor:in:
Gilbert Price (Author)
Subject:
Musicology - Miscellaneous
Category:
Master's Thesis , 2019
Price:
US$ 16.99
How Can Video Games Enhance Learning English as a Second Language?
Autor:in:
Mátyás Blénessy (Author)
Subject:
English Language and Literature Studies - Other
Category:
Bachelor Thesis , 2016 , Grade: 4.5
Price:
US$ 20.99
Forms and Functions of Multimodal Storytelling in Story-based Video Games
Autor:in:
Marcel Weyers (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2014 , Grade: 3,0
Price:
US$ 17.99
The Resurrection of Classical Gothic Fiction and the Lovecraftian Visions in the Video Game "Bloodborne" (2015)
Autor:in:
Leonie Quicker (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper , 2023 , Grade: 3,0
Price:
US$ 17.99
Video Games and Why They Help Children
Autor:in:
Zachary Vandehey (Author)
Subject:
Communications - Movies and Television
Category:
Essay , 2016 , Grade: A
Price:
US$ 14.99
Microtransactions As A Business Model In The Video Game Industry
Autor:in:
Gvidenis Seliukas (Author)
Subject:
Business economics - Operations Research
Category:
Bachelor Thesis , 2015 , Grade: 70%
Price:
US$ 0.99
The Link Between Video Games and Violence
Autor:in:
Rahul Massey (Author)
Subject:
Business economics - Information Management
Category:
Research Paper (undergraduate) , 2007 , Grade: 2:1
Price:
US$ 14.99
Multiliteracies in the Foreign Language Classroom. Using Video Games in the FLC
Autor:in:
Isabelle Humburg (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,7
Price:
US$ 14.99
God or Hero: How Video Games Engage Us to Play Them
Autor:in:
Master of Education Lena Förste (Author)
Subject:
English Language and Literature Studies - Other
Category:
Essay , 2012 , Grade: 1,3
Price:
US$ 6.99
Video Game Success in Times of Crisis. Einfluss von Gaming Produktmerkmalen auf die globalen Steam Spielerzahlen während Covid-19
Autor:in:
Lukas Wirth (Author)
Subject:
Computer Science - Games Engineering
Category:
Master's Thesis , 2021 , Grade: 2,0
Price:
US$ 39.99
Framing Games. E-Sport im Spannungsfeld von PR und Journalismus
Eine Untersuchung am Beispiel der World Cyber Games 2008
Autor:in:
Master of Arts Jan Horak (Author)
Subject:
Communications - Journalism, Journalism Professions
Category:
Master's Thesis , 2013 , Grade: 2,1
Price:
US$ 16.99
Music & Emotion. The Role of Music in Video-Games
Autor:in:
Norman Legies (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Examination Thesis , 2015
Price:
US$ 30.99
Der Video Game Crash. Aufstieg und Fall einer Branche
Autor:in:
René Feldvoß (Author)
Subject:
World History - Modern History
Category:
Bachelor Thesis , 2012 , Grade: 2,3
Price:
US$ 17.99
Game Studies im Paradigma Virtueller Realität
Eine narratologische Exploration experimenteller Virtual-Reality-Inhalte im Kontext der Oculus Rift Entwicklergemeinschaft
Autor:in:
Felix Hanser (Author)
Subject:
Computer Science - Games Engineering
Category:
Master's Thesis , 2015 , Grade: 1,7
Price:
US$ 39.99
In-Game Advertising im Intermediavergleich
Stellenwert und Auswirkung auf den Mediamix der heutigen Zeit
Autor:in:
Marc Andre Paul (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Bachelor Thesis , 2011 , Grade: 2,0
Price:
US$ 36.99
Dynamische Contentanpassung bei Massive Multiplayer Online Games
Autor:in:
Joachim Fohringer (Author)
,
Dr. Tobias Fritsch (Author)
Subject:
Computer Science - Technical Computer Science
Category:
Diploma Thesis , 2006 , Grade: 1,7
Price:
US$ 36.99
The Lead User Influence in Online Communities – A Gaming Community Example
Autor:in:
Dr. Tobias Fritsch (Author)
Subject:
Business economics - General
Category:
Diploma Thesis , 2007 , Grade: 1,3
Price:
US$ 31.99
Location-based Mobile Games
State of the art and future challenges for developing location-based games for mobile devices
Autor:in:
L. A. Lehmann (Author)
Subject:
Computer Science - Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2012 , Grade: 1.3
Price:
US$ 16.99
Neue Geschäftsmodelle im Markt für Video- und Computerspiele
Die Rolle des „In-Game Advertisement“
Autor:in:
Frederick Steinke (Author)
,
Dr. Tobias Fritsch (Author)
Subject:
Business economics - General
Category:
Diploma Thesis , 2008 , Grade: 2,0
Price:
US$ 36.99
K/DA virtual band. A case study on the contribution of video games to the future of the music industry
Autor:in:
Sonia Elena Ioan (Author)
Subject:
Musicology - Contemporary music
Category:
Case Study , 2021 , Grade: 5/5
Price:
US$ 32.99
Timing strategies of innovations in the video game industry
Autor:in:
Michael Beu (Author)
Subject:
Computer Science - Games Engineering
Category:
Seminar Paper , 2013 , Grade: 1,0
Price:
US$ 17.99
Show
25
50
100
1
2
...
5
>