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Results for »
social-games
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Gamification in Social Media. Mit welchen Tricks Instagram, Snapchat und Co. das Verhalten ihrer jungen Nutzer beeinflussen
The Social Game
Autor:in:
Alina Ohrem (Author)
Subject:
Psychology - Media Psychology
Category:
Bachelor Thesis , 2020 , Grade: 1,2
Price:
US$ 20.99
Ansätze und Erfolgsfaktoren im Advertising für Social Games
Autor:in:
Sarah Busch (Author)
Subject:
Psychology - Media Psychology
Category:
Bachelor Thesis , 2011
Price:
US$ 20.99
Games als Werbeträger. Potentiale und Risiken aus Unternehmenssicht
Autor:in:
Tim Endter (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2015 , Grade: 2,0
Price:
US$ 31.99
The impact of the internet and social media on the hotel industry
How the internet and social media have changed the way hotels need to operate if they are to succeed in today's dynamic and global markets
Autor:in:
BA (Hons) Christoph Müller (Author)
Subject:
Tourism - Hotel Industry / Catering
Category:
Essay , 2011 , Grade: A
Price:
US$ 17.99
Social Media und Personalrecruiting. Kanäle, Recruitingmöglichkeiten, Rechte und Guidelines
Eine Übersicht
Autor:in:
Vanessa Beule (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Academic Paper , 2012 , Grade: 1,4
Price:
US$ 18.99
La mobilisation des utilisateurs de jeux vidéo en faveur du développement social. Le cas d'Urgent Evoke, jeu en réalité alternée
Autor:in:
Marie Reiter (Author)
Subject:
Social Work
Category:
Master's Thesis , 2011 , Grade: 16/20
Price:
US$ 39.99
In-Game Advertising. Computer- und Videospiele als Werbemedium und deren intermediale Positionierung
Autor:in:
Alexander Wiesinger (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Diploma Thesis , 2010 , Grade: 1
Price:
US$ 0.99
Die Wirkung von In-Game Advertising auf die Zielgruppe
Autor:in:
Felix Dlugosch (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Term Paper , 2012 , Grade: 2,0
Price:
US$ 17.99
Massively Multiplayer Online Role-Playing Games, ihre sozialen Gemeinschaften und ihre Bedeutung für die Soziale Arbeit
Ein Forschungsüberblick zu MMORPGs und ihren sozialen Gemeinschaften
Autor:in:
Frank Hillemann (Author)
Subject:
Social Work
Category:
Bachelor Thesis , 2013 , Grade: B.A.
Price:
US$ 36.99
Untersuchung der Wahrnehmung und Erinnerung von In-Game Advertising in Abhängigkeit von der Positionierung und Spielspannung
Eine Untersuchung des impliziten Spielerverhaltens mittels Eye Tracking und Messung des Hautleitwerts
Autor:in:
Matthias Meyfarth (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Diploma Thesis , 2009 , Grade: 1,7
Price:
US$ 39.99
In-Game-Advertising in Computerspielen - eine vernachlässigbare Werbeform?
Autor:in:
Hendrik Heyn (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Bachelor Thesis , 2010 , Grade: 2,0
Price:
US$ 20.99
Erfolgsfaktoren von In-Game-Advertising. Wandel in der Gamingwelt
Autor:in:
Eric Incorvaia (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Term Paper , 2018
Price:
US$ 15.99
In-Game-Advertising. Die Betrachtung der Vor- und Nachteile für Unternehmen in der Marketingkommunikation
Autor:in:
Johannes Wagner (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Seminar Paper , 2018 , Grade: 1,0
Price:
US$ 14.99
In-Game Advertising
Refinanzierungsstrategie der Zukunft auf dem Computer- und Videospielmarkt für Kinder?
Autor:in:
Anja Hempel (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Seminar Paper , 2009 , Grade: 1,7
Price:
US$ 14.99
Gamification im Marketing. Zielgruppenspezifische Betrachtung der Einsatzfelder und Potenziale
Autor:in:
Axel Dombrink (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2013 , Grade: 1,7
Price:
US$ 36.99
In-Game Advertising im Intermediavergleich
Stellenwert und Auswirkung auf den Mediamix der heutigen Zeit
Autor:in:
Marc Andre Paul (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Bachelor Thesis , 2011 , Grade: 2,0
Price:
US$ 39.99
Kollektive Intelligenz in Alternate Reality Games
Am Beispiel von "The Lost Ring"
Autor:in:
Diana Weschke (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Scientific Essay , 2010 , Grade: 2
Price:
US$ 17.99
PR-Handbuch für Games: Einführung in die PR-Kampagnenerstellung für ein Computer- oder Videospiel
Autor:in:
Kerstin Strangfeld (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Master's Thesis , 2012 , Grade: 1,3
Price:
US$ 39.99
Music & Emotion. The Role of Music in Video-Games
Autor:in:
Norman Legies (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Examination Thesis , 2015
Price:
US$ 30.99
In Game Advertising
Werbung in Computerspielen
Autor:in:
M.A. Robert Kampf (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Term Paper (Advanced seminar) , 2006 , Grade: 1,7
Price:
US$ 14.99
Ad Games im Cross Media Mix
Autor:in:
Denise Newsham (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Seminar Paper , 2003 , Grade: 2
Price:
US$ 17.99
From a Farouche Adolescent to an Important Part of Society. The Psychosocial Development of Katniss Everdeen In "The Hunger Games" Trilogy
Autor:in:
Nicole Eismann (Author)
Subject:
Didactics for the subject English - Literature, Works
Category:
Bachelor Thesis , 2014 , Grade: 1,3
Price:
US$ 20.99
Humanities Remediated: Digital Games Criticism in Academic Discourse
Autor:in:
M.A. Robert Kampf (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Master's Thesis , 2010 , Grade: 1.3
Price:
US$ 39.99
Bitte nicht stören - muss klicken!
Untersuchung zum Internetnutzungsverhalten der Generation Y im Kontext der Internetsucht
Autor:in:
Tibor Pintér (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Term Paper (Advanced seminar) , 2012 , Grade: 1,0
Price:
US$ 18.99
The Stigma Game. Gaming between Subculture and the Olympics
Autor:in:
Maximilian Heining (Author)
Subject:
Gaming
Category:
Term Paper (Advanced seminar) , 2020 , Grade: 1
Price:
US$ 0.99
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