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Results for »
Spieler
« (42 results)
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Spiel 2.0 - Eine Phänomenologie des Computerspiels
Autor:in:
M.A. Martin Franger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2007 , Grade: 1,3
Price:
US$ 36.99
Machtstrukturen in Computerspielen
Die dichotome Position des Spielers als handelndes Subjekt und als Subjekt der Disziplinierung
Autor:in:
Andy Jung (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2010 , Grade: 1,3
Price:
US$ 31.99
Freemium als Erlösmodell der Spieleindustrie
Ansätze und Erfolgsfaktoren der Monetarisierung von auf Freemium basierenden Spiele-Apps
Autor:in:
Andreas Ries (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2013 , Grade: 1,0
Price:
US$ 39.99
Computerspiel-Geschichten? Analyse narrativer Strategien zur strukturellen Kopplung von Spiel und Erzählung
Autor:in:
Matthias Grimm (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2006 , Grade: 1,3
Price:
US$ 36.99
Videospiele und Identität(en). Identitätsarbeit in und über digitale Bildschirmspiele
Fallbeispiel Star Wars: The Old Republic
Autor:in:
Sabrina Auer (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Master's Thesis , 2015 , Grade: 2
Price:
US$ 42.99
Unterhaltungsangebot Computerspiel
Unterhaltungserleben und kulturelle Funktion virtueller Spielwelten am Beispiel von World of Warcraft
Autor:in:
Matthias Goldbach (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2009 , Grade: 1,5
Price:
US$ 36.99
Vergleich der Entwicklung von offenen und linear gescripteten Erzählstrukturen in Rollenspielen
Von den Anfängen bis heute
Autor:in:
Ruth Otzelberger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2011 , Grade: 1,7
Price:
US$ 31.99
Neue Medien im Empire
Welche Rolle kann das Internet im Allgemeinen und Facebook im Speziellen im revolutionären Entwurf von Michael Hardt und Antonio Negri spielen?
Autor:in:
Maik Wunder (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2011 , Grade: 1,3
Price:
US$ 31.99
Montage im Computerspiel
Autor:in:
Daniel Zimmermann (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2012 , Grade: 2,0
Price:
US$ 31.99
Geschlechtsspezifisches Spielverhalten bei Browsergames
Analyse der unterschiedlichen Anforderungen von Männern und Frauen an Browsergames am Beispiel von "Farmville"
Autor:in:
Sina Laura Rautmann (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2011 , Grade: 1,0
Price:
US$ 36.99
„Online zocken“
Eine Untersuchung zur Nutzung von MMORPG’s am Beispiel der ERA Gaming Community
Autor:in:
Bakk. phil. Harald Baumgartlinger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2008 , Grade: 1.0
Price:
US$ 31.99
Siedeln, taktieren und bekriegen - Eine empirische Untersuchung zur besonderen Faszinationskraft von Echtzeit-Strategiespielen
Autor:in:
Magister Artium Oliver Grosser (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2007 , Grade: 1,7
Price:
US$ 36.99
Highscore - Weltranglisten als neuer Leistungsmaßstab in Computerspielen
Autor:in:
Mario Toefferl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2007 , Grade: 1
Price:
US$ 36.99
Let's Play-Videos. Kommunikationstheoretische Einordnung und inhaltliche Analyse
Youtube als Plattform für Let's Play
Autor:in:
Julius Hass (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2014 , Grade: 1,7
Price:
US$ 36.99
Browsergames. Der Status Quo
Autor:in:
Jan Dittrich (Author)
,
Stefan Behles (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2009 , Grade: 1,3
Price:
US$ 31.99
Faszination Let's Play: Warum Blogger auf YouTube so erfolgreich sind
Let's Player im deutschsprachigen Raum
Autor:in:
Marie Sophie Pelc (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2015 , Grade: 1,0
Price:
US$ 33.99
Integration von spielbasierten Lernprogrammen in SCORM-konformen Lernumgebungen mit besonderer Beachtung des Multi-User-Aspektes
Autor:in:
Dirk Börner (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2007 , Grade: 1,0
Price:
US$ 36.99
Die Entwicklung interaktiver Narration im Adventuregame anhand "The Secret of Monkey Island" und "Edna bricht aus"
Autor:in:
Ulrike Pilz (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2010 , Grade: 1,1
Price:
US$ 36.99
Das Phänomen Weblogs - Beginn einer Medienrevolution? Eine Annäherung an die Beantwortung mit Hilfe einer Analyse der Glaubwürdigkeit und Qualität aus Sicht der Rezipienten
Autor:in:
M.A. Lisa Sonnabend (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2005 , Grade: 1,3
Price:
US$ 36.99
Technologie und Geschlechterrollen. Die wahrgenommene Vertrauenswürdigkeit geschlechtsneutraler Sprachassistenten
Autor:in:
Clara Bellstedt (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2022 , Grade: 1,3
Price:
US$ 39.99
Kommunikationskulturen an Schulen im Zeitalter der Digitalisierung. Potenziale von WebUntis und Untis Mobile als digitale Kommunikationstools
Autor:in:
Carina Thaler (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Master's Thesis , 2022 , Grade: 1,0
Price:
US$ 43.99
Jugendsprache und Kiezdeutsch in den sozialen Medien. Verwendung und Unterschiede in TikTok, WhatsApp und Instagram
Autor:in: Anonymous
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2022 , Grade: 2,3
Price:
US$ 38.99
Selbstdarstellung auf Instagram. Welche Bedeutung hat die Selbstinszenierung für die Identitätsbildung von Jugendlichen?
Sehen und gesehen werden
Autor:in: Anonymous
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Master's Thesis , 2020 , Grade: 1,7
Price:
US$ 42.99
Warum Nudging an Bedeutung gewinnt. Zusammenhänge zwischen Werbewirkung und Konsumentenverhalten aus Sicht des Neuromarketings
Autor:in:
Daniel Scherb (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Textbook , 2021
Price:
US$ 36.99
Steigerung der User Experience für die Zielgruppe Kinder basierend auf dem Bedürfnis Stimulation. Ein erlebnisorientierter Ansatz
Das Beispiel der „Seite mit der Maus“
Autor:in:
Katrin Schlierkamp (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2012 , Grade: 1.3
Price:
US$ 36.99
Das erlösorientierte Design von Freemium-Online-Games. Eine empirische Untersuchung von Preis- und Produktfaktoren
Autor:in:
Nina Unger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2020 , Grade: 1,0
Price:
US$ 36.99
Die Wirkung der Influencer auf bestimmte Zielgruppen im Vergleich zu herkömmlichen Testimonials
Autor:in:
P. Wine (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2018 , Grade: 2,3
Price:
US$ 30.99
Die Realität. Nur besser? Medien der Virtual Reality
Autor:in:
Sebastian Ullrich (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Master's Thesis , 2017 , Grade: 2,3
Price:
US$ 36.99
Akzeptanz von Sprachassistenten zur Steuerung vernetzter Geräte im Smart Home
Eine quantitative Analyse mit Hilfe von PLS (Partial Least Squares)
Autor:in:
Fabian Sueße (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Master's Thesis , 2017 , Grade: 1,5
Price:
US$ 36.99
Shitstorm als Social Media-Phänomen. Wie entsteht der digitale Wutausbruch und wie kann ich ihn verhindern?
Autor:in:
Corinna Gronau (Author)
,
Sebastian Zeitz (Author)
,
Sandra Intemann (Author)
,
Simon Preuß (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Textbook , 2017
Price:
US$ 47.99
Apps in Kinderhänden. Eine qualitative Untersuchung zur App-Nutzung bei Kindern
Autor:in:
Julia Zimmermann (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Master's Thesis , 2016 , Grade: 1.7
Price:
US$ 41.99
Computer, Internet und Medienkompetenz von Kindern - Stellenwert und Entwicklungsperspektiven am Beispiel USA
Autor:in:
Nina Dohle (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2001 , Grade: 2.3
Price:
US$ 31.99
"Paperless-Office" Leitfaden zur Einführung einer digitalen Aktenablage am Beispiel der digitalen Personalakte
Autor:in:
Sven Kunzmann (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2009 , Grade: 1
Price:
US$ 42.99
Szenarioanalyse zur Entwicklung der Gamingbranche
Autor:in:
Jakob Golombek (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2011 , Grade: 1,5
Price:
US$ 36.99
Design und Evaluation von Pervasive Games
Autor:in:
Sönke Bullerdiek (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2006 , Grade: 1
Price:
US$ 36.99
Erstellung eines Rahmenkonzeptes für Knowledge-Communities unter Berücksichtigung technikinduzierter Fragestellungen computervermittelter Kommunikation
Autor:in:
Tanja Hühndorf (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2009 , Grade: 1,5
Price:
US$ 36.99
Einsatz von Normalmaps in der Postproduktion
Autor:in:
Dipl.-Ing. (FH) Christine Handschuh (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2008 , Grade: 1,1
Price:
US$ 33.99
Erlösmodelle in Massively Multiplayer Online Games
Autor:in:
Simon Korchmar (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2007 , Grade: 1,0
Price:
US$ 36.99
Netzwerkstrukturen der heutigen Gesellschaft und deren Abbild anhand der Internetplattform xing.com
Autor:in:
Mag. phil. Gerrit Fiona Wenzel (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2008 , Grade: 3
Price:
US$ 41.99
Selbstdarstellung im Web 2.0 und ihre möglichen Konsequenzen
Anhand der studentischen Networking-Plattform studiVZ und dem generellen Format Weblog
Autor:in:
Matthias Back (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2007 , Grade: 1,0
Price:
US$ 41.99
MMORPGs als Virtuelle Welten – Immersion und Repräsentation
Autor:in:
Tim Rittmann (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2007 , Grade: 1,0
Price:
US$ 36.99
Musik aus dem Internet. Filesharing in p2p-Tauschbörsen
Autor:in:
Beatrix Deiss (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2006 , Grade: 1.5
Price:
US$ 43.99
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