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Results for »
Games
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Framing Games. E-Sport im Spannungsfeld von PR und Journalismus
Eine Untersuchung am Beispiel der World Cyber Games 2008
Autor:in:
Master of Arts Jan Horak (Author)
Subject:
Communications - Journalism, Journalism Professions
Category:
Master's Thesis , 2013 , Grade: 2,1
Price:
US$ 16.99
Programmierung Game of Life
Game of Life mit Delphi 5.0
Autor:in: Anonymous
Subject:
Computer Science - Programming
Category:
Seminar Paper , 2007 , Grade: 1,3
Price:
US$ 15.99
HyperPlay. General Game Playing mit imperfekten Informationen
Grundlagen der Game Description Language und der Monte-Carlo-Methode
Autor:in:
Lea Kristin Gerling (Author)
Subject:
Computer Science - Games Engineering
Category:
Seminar Paper , 2013 , Grade: 1,0
Price:
US$ 17.99
In-Game Advertising. Funktion und Einsatz als Marketinginstrument
Autor:in:
Dennis Schindeldecker (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Seminar Paper , 2014 , Grade: 1,3
Price:
US$ 17.99
Serious Games und Digital Game Based Learning. Spielebasierte E-Learning Trends der Zukunft
Autor:in:
Gerhard Doujak (Author)
Subject:
Pedagogy - School Pedagogics
Category:
Scientific Essay , 2015
Price:
US$ 17.99
Serious Games als Möglichkeit der Wissensvermittlung in der Erwachsenenbildung
Welche Fähigkeiten und Wissen können sie vermitteln?
Autor:in:
Vanessa Reich (Author)
Subject:
Pedagogy - Pedagogic Psychology
Category:
Term Paper , 2022 , Grade: 1,0
Price:
US$ 14.99
Entscheidungsfreiheit im Computerspiel. Traumatisierende Entscheidungssituationen in "Game of Thrones. A Telltale Game Series"
Autor:in:
Maximilian Pössinger (Author)
Subject:
Computer Science - Games Engineering
Category:
Seminar Paper , 2017 , Grade: 1,0
Price:
US$ 14.99
Die Wirkung von In-Game Advertising auf die Zielgruppe
Autor:in:
Felix Dlugosch (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Term Paper , 2012 , Grade: 2,0
Price:
US$ 17.99
Serious Games – Über den Nutzen und die Gefahren digitaler (Lern-)spiele
Autor:in:
Daniel Rahn (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Elaboration , 2011 , Grade: 1,0
Price:
US$ 16.99
Affekt und Sound. Strategien des Emotioneering in Audio-Games
Autor:in:
Nora Klutzny (Author)
Subject:
Communications - Intercultural Communication
Category:
Bachelor Thesis , 2015 , Grade: 1,2
Price:
US$ 17.99
Persuasive Games. Eine Möglichkeit des sozialen Einflusses durch Games?
Autor:in:
Sabrina Kaindl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,7
Price:
US$ 17.99
Kompetenzentwicklung mit E-Learning Tools. Möglichkeiten, Grenzen und bildungswissenschaftliche Perspektiven von Serious Games in der beruflichen Bildung
Autor:in:
Nora Ulbing (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2014 , Grade: 1,2
Price:
US$ 17.99
In-Game-Advertising - Potenziale und Grenzen dieser Form der werblichen Kommunikation
Autor:in:
Alexander Vetter (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2012 , Grade: 2,0
Price:
US$ 20.99
Lerneffekte durch Serious Games bei Kindern im Grundschulalter
Autor:in:
Sabine Felfer-Sitzenfrey (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2010 , Grade: 1,7
Price:
US$ 14.99
Der Einfluss von Game Sound auf das Flow-Erlebnis beim Computerspielen
Autor:in:
Nora Klutzny (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,3
Price:
US$ 14.99
Concepts of Nature in Young Adult Dystopian Fiction. Suzanne Collins' The Hunger Games Series
Autor:in:
Lisa Kubatzki (Author)
Subject:
American Studies - Literature
Category:
Bachelor Thesis , 2016 , Grade: 2,0
Price:
US$ 20.99
Gewaltdarstellung und deren Motive in „Benny‘s Video“ und „Funny Games“ von Michael Haneke
Autor:in:
Sebastian Götz (Author)
Subject:
Communications - Movies and Television
Category:
Term Paper , 2010 , Grade: 1,7
Price:
US$ 14.99
This game series adapts to the choices you make. Remediatisierungen des Quality TV im Computerspiel "The Walking Dead" von Telltale Games
Autor:in:
Julian Pfahl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,0
Price:
US$ 17.99
In-Game-Advertising in Computerspielen - eine vernachlässigbare Werbeform?
Autor:in:
Hendrik Heyn (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Bachelor Thesis , 2010 , Grade: 2,0
Price:
US$ 20.99
Nachhaltige Themen in Form eines Escape Games im Geografieunterricht (7. Klasse)
Autor:in:
Kevin Ruser (Author)
Subject:
Didactics - Geography
Category:
Examination Thesis , 2022 , Grade: 1,6
Price:
US$ 16.99
Einsatz von Serious Games zur Förderung von Motivation und Leistung im beruflichen Kontext
Autor:in:
Inessa Amossowa (Author)
Subject:
Business economics - Supply, Production, Logistics
Category:
Term Paper , 2020 , Grade: 1,3
Price:
US$ 18.99
In-Game-Advertising. Die Betrachtung der Vor- und Nachteile für Unternehmen in der Marketingkommunikation
Autor:in:
Johannes Wagner (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Seminar Paper , 2018 , Grade: 1,0
Price:
US$ 14.99
From a Farouche Adolescent to an Important Part of Society. The Psychosocial Development of Katniss Everdeen In "The Hunger Games" Trilogy
Autor:in:
Nicole Eismann (Author)
Subject:
Didactics for the subject English - Literature, Works
Category:
Bachelor Thesis , 2014 , Grade: 1,3
Price:
US$ 20.99
Digital Game-Based Learning. Strukturelle und inhaltliche Potentiale für den Geschichtsunterricht
Autor:in:
Sebastian Malorny (Author)
Subject:
Didactics - History
Category:
Bachelor Thesis , 2012 , Grade: 1,3
Price:
US$ 20.99
E-Learning am Beispiel von Serious Games
Ein Abriss
Autor:in:
Tobias Engfer (Author)
Subject:
Didactics - Common Didactics, Educational Objectives, Methods
Category:
Seminar Paper , 2012 , Grade: 1,7
Price:
US$ 14.99
Das Videospiel "There Is No Game: Wrong Dimension". Eine neue Perspektive auf das Scheitern?
Autor:in: Anonymous
Subject:
Computer Science - Games Engineering
Category:
Term Paper , 2021 , Grade: 2,0
Price:
US$ 14.99
The Netflix Series "Squid Game" as Anti-Capitalist Allegory. A Theoretical Approach
Autor:in:
Victoria Joschko (Author)
Subject:
English Language and Literature Studies - Literature
Category:
Term Paper , 2022 , Grade: 1,3
Price:
US$ 14.99
Serious Games als neuer Weg zur Ausbildung von medizinischem Fachpersonal. Systematische Klassifizierung der Anwendungsbereiche von Serious Games und ihren Komponenten
Autor:in: Anonymous
Subject:
Health Sciences - Health education
Category:
Term Paper , 2023 , Grade: 1,7
Price:
US$ 15.99
Ein Experiment zum Level-k Reasoning im 11-20 Money Request Game
Autor:in:
Lars Groth (Author)
Subject:
Economics - Micro-economics
Category:
Bachelor Thesis , 2020 , Grade: 1,3
Price:
US$ 10.99
Games make Gender. Computerspiele im Horizont einer gendersensiblen Medienkompetenzbildung
Autor:in:
Leon Pezzica (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2020 , Grade: 1,0
Price:
US$ 15.99
Erfolgsfaktoren von In-Game-Advertising. Wandel in der Gamingwelt
Autor:in:
Eric Incorvaia (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Term Paper , 2018
Price:
US$ 15.99
Die popularisierten Highland Games im 19., 20. und 21. Jahrhundert
Kulturelle Modernisierung und Zivilisierung der schottischen Highlands
Autor:in:
Niklas Jung (Author)
Subject:
Sport - Sport History
Category:
Academic Paper , 2005 , Grade: 1,0
Price:
US$ 17.99
Let's (not) Play. Wie Games noch als Video faszinieren
Autor:in:
Bastian Weiß (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2013 , Grade: 1,5
Price:
US$ 15.99
Serious Games in der Wissensvermittlung
Wenn die Grenzen zwischen virtueller und realer Welt verschmelzen
Autor:in:
Bachelor of Arts Andreas Ries (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2012 , Grade: 1,3
Price:
US$ 17.99
In-Game Advertising
Refinanzierungsstrategie der Zukunft auf dem Computer- und Videospielmarkt für Kinder?
Autor:in:
Anja Hempel (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Seminar Paper , 2009 , Grade: 1,7
Price:
US$ 14.99
Das General Aggression Model (GAM)
Autor:in:
Martina Vögele (Author)
Subject:
Pedagogy - Pedagogic Psychology
Category:
Seminar Paper , 2010 , Grade: 1,3
Price:
US$ 14.99
Serious Games. Spiele für Führungskräfte
Autor:in:
Dilara Akdas (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Elaboration , 2020 , Grade: 1,7
Price:
US$ 16.99
Gewaltdarstellung in "Game of Thrones". Abbild der Geschichte und filmisches Mittel
Autor:in: Anonymous
Subject:
Film Science
Category:
Pre-University Paper , 2018 , Grade: 15 Punkte
Price:
US$ 14.99
Auswirkungen des Hauses als verwandtschaftliche Kategorie in der Fernsehserie "Game of Thrones"
Autor:in:
Katharina Bieling (Author)
Subject:
Ethnology / Cultural Anthropology
Category:
Term Paper (Advanced seminar) , 2019 , Grade: 1,6
Price:
US$ 14.99
Serious Games in der beruflichen Bildung
Autor:in: Anonymous
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper (Advanced seminar) , 2016 , Grade: 3
Price:
US$ 14.99
Das New Great Game in Zentralasien
Autor:in:
Max Brauer (Author)
Subject:
Earth Science / Geography - Geopolitics
Category:
Term Paper , 2012 , Grade: 1,7
Price:
US$ 15.99
Ansätze und Erfolgsfaktoren im Advertising für Social Games
Autor:in:
Sarah Busch (Author)
Subject:
Psychology - Media Psychology
Category:
Bachelor Thesis , 2011
Price:
US$ 20.99
Kollektive Intelligenz in Alternate Reality Games
Am Beispiel von "The Lost Ring"
Autor:in:
Diana Weschke (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Scientific Essay , 2010 , Grade: 2
Price:
US$ 17.99
Werden die japanischen Selbstverteidigungsstreitkräfte durch ein Two-Level Game gesteuert?
Autor:in:
Kay Milbert (Author)
Subject:
Politics - Region: Far East
Category:
Term Paper , 2008 , Grade: 1,3
Price:
US$ 14.99
Adventure-Games und ihre Behandlung im Deutschunterricht
Autor:in:
Jörn Meiners (Author)
Subject:
Didactics - German Studies
Category:
Seminar Paper , 1997 , Grade: Befriedigend
Price:
US$ 15.99
Dystopien als Thema im Ethikunterricht der 9. Klasse. Begriffsklärung und Unterrichtsentwurf anhand von "Die Tribute von Panem – The Hunger Games"
Autor:in:
Dominik Speck (Author)
Subject:
Didactics - Ethics
Category:
Lesson Plan , 2014 , Grade: 1,0
Price:
US$ 17.99
Eine Computerspielanalyse aus pädagogischer Sicht. Das Konzept des Game-Based Learning und seine Potenziale und Herausforderungen
Am Beispiel des Videospiels "The Cat in the Hijab"
Autor:in:
Nursel Esma Ayar (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2017 , Grade: 1,0
Price:
US$ 16.99
Kompetenzentwicklung durch den Einsatz von Serious Games
Autor:in:
Bettina Busz (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Term Paper , 2021 , Grade: 1,4
Price:
US$ 18.99
Cross-Dressing im Mittelalter. Erweiterung der Handlungsspielräume durch Verkleidung in der Serie Game of Thrones
Autor:in: Anonymous
Subject:
German Studies - Older German Literature, Medieval Studies
Category:
Term Paper (Advanced seminar) , 2018 , Grade: 1,0
Price:
US$ 17.99
Serious Games in der Wirtschaft. Grundlagen, Bedeutung und potentielle Märkte
Autor:in:
Marius Neumann (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Seminar Paper , 2016 , Grade: 1,3
Price:
US$ 14.99
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