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Wie "Game of Thrones - A Telltale Game Series" sich nahtlos in die Welt der TV-Serie einfügt
Lineare und non-lineare Bildwelten. Filme sehen und Computerspiele navigieren
Autor:in:
Marie Krist (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2016 , Grade: 1,7
Price:
US$ 6.99
Absicht - Ziel - Störung - Wendung. Eine Sendungsanalyse am Beispiel der Serie "Revenge"
Autor:in:
Marie-Kristin Kirschning (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2014 , Grade: 1,0
Price:
US$ 17.99
Wearable Technology. The usability of the Apple Watch 2 Series and its impact on society
Autor:in:
Harry Mwololo (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Scientific Essay , 2017
Price:
US$ 6.99
Wenn die ganze Welt gefällt. Die Folge "Nosedive" der Serie "Black Mirror"
Eine ästhetische Analyse im theoretischen Rahmen von Paul Virilio und Rem Koolhaas
Autor:in:
Cord Schmidt (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2018 , Grade: 1,0
Price:
US$ 17.99
This game series adapts to the choices you make. Remediatisierungen des Quality TV im Computerspiel "The Walking Dead" von Telltale Games
Autor:in:
Julian Pfahl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,0
Price:
US$ 17.99