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Results for »
GAMS
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Programmierung Game of Life
Game of Life mit Delphi 5.0
Autor:in: Anonymous
Subject:
Computer Science - Programming
Category:
Seminar Paper , 2007 , Grade: 1,3
Price:
US$ 15.99
HyperPlay. General Game Playing mit imperfekten Informationen
Grundlagen der Game Description Language und der Monte-Carlo-Methode
Autor:in:
Lea Kristin Gerling (Author)
Subject:
Computer Science - Games Engineering
Category:
Seminar Paper , 2013 , Grade: 1,0
Price:
US$ 17.99
Wie "Game of Thrones - A Telltale Game Series" sich nahtlos in die Welt der TV-Serie einfügt
Lineare und non-lineare Bildwelten. Filme sehen und Computerspiele navigieren
Autor:in:
Marie Krist (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2016 , Grade: 1,7
Price:
US$ 6.99
In-Game Advertising. Funktion und Einsatz als Marketinginstrument
Autor:in:
Dennis Schindeldecker (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Seminar Paper , 2014 , Grade: 1,3
Price:
US$ 17.99
Serious Games als Möglichkeit der Wissensvermittlung in der Erwachsenenbildung
Welche Fähigkeiten und Wissen können sie vermitteln?
Autor:in:
Vanessa Reich (Author)
Subject:
Pedagogy - Pedagogic Psychology
Category:
Term Paper , 2022 , Grade: 1,0
Price:
US$ 14.99
Entscheidungsfreiheit im Computerspiel. Traumatisierende Entscheidungssituationen in "Game of Thrones. A Telltale Game Series"
Autor:in:
Maximilian Pössinger (Author)
Subject:
Computer Science - Games Engineering
Category:
Seminar Paper , 2017 , Grade: 1,0
Price:
US$ 14.99
Die Wirkung von In-Game Advertising auf die Zielgruppe
Autor:in:
Felix Dlugosch (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Term Paper , 2012 , Grade: 2,0
Price:
US$ 17.99
Persuasive Games. Eine Möglichkeit des sozialen Einflusses durch Games?
Autor:in:
Sabrina Kaindl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,7
Price:
US$ 17.99
Kompetenzentwicklung mit E-Learning Tools. Möglichkeiten, Grenzen und bildungswissenschaftliche Perspektiven von Serious Games in der beruflichen Bildung
Autor:in:
Nora Ulbing (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2014 , Grade: 1,2
Price:
US$ 17.99
Lerneffekte durch Serious Games bei Kindern im Grundschulalter
Autor:in:
Sabine Felfer-Sitzenfrey (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2010 , Grade: 1,7
Price:
US$ 14.99
Der Einfluss von Game Sound auf das Flow-Erlebnis beim Computerspielen
Autor:in:
Nora Klutzny (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,3
Price:
US$ 14.99
Gewaltdarstellung und deren Motive in „Benny‘s Video“ und „Funny Games“ von Michael Haneke
Autor:in:
Sebastian Götz (Author)
Subject:
Communications - Movies and Television
Category:
Term Paper , 2010 , Grade: 1,7
Price:
US$ 14.99
This game series adapts to the choices you make. Remediatisierungen des Quality TV im Computerspiel "The Walking Dead" von Telltale Games
Autor:in:
Julian Pfahl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,0
Price:
US$ 17.99
Einsatz von Serious Games zur Förderung von Motivation und Leistung im beruflichen Kontext
Autor:in:
Inessa Amossowa (Author)
Subject:
Business economics - Supply, Production, Logistics
Category:
Term Paper , 2020 , Grade: 1,3
Price:
US$ 18.99
In-Game-Advertising. Die Betrachtung der Vor- und Nachteile für Unternehmen in der Marketingkommunikation
Autor:in:
Johannes Wagner (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Seminar Paper , 2018 , Grade: 1,0
Price:
US$ 14.99
E-Learning am Beispiel von Serious Games
Ein Abriss
Autor:in:
Tobias Engfer (Author)
Subject:
Didactics - Common Didactics, Educational Objectives, Methods
Category:
Seminar Paper , 2012 , Grade: 1,7
Price:
US$ 14.99
Das Videospiel "There Is No Game: Wrong Dimension". Eine neue Perspektive auf das Scheitern?
Autor:in: Anonymous
Subject:
Computer Science - Games Engineering
Category:
Term Paper , 2021 , Grade: 2,0
Price:
US$ 14.99
The Netflix Series "Squid Game" as Anti-Capitalist Allegory. A Theoretical Approach
Autor:in:
Victoria Joschko (Author)
Subject:
English Language and Literature Studies - Literature
Category:
Term Paper , 2022 , Grade: 1,3
Price:
US$ 14.99
Serious Games als neuer Weg zur Ausbildung von medizinischem Fachpersonal. Systematische Klassifizierung der Anwendungsbereiche von Serious Games und ihren Komponenten
Autor:in: Anonymous
Subject:
Health Sciences - Health education
Category:
Term Paper , 2023 , Grade: 1,7
Price:
US$ 15.99
Games make Gender. Computerspiele im Horizont einer gendersensiblen Medienkompetenzbildung
Autor:in:
Leon Pezzica (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2020 , Grade: 1,0
Price:
US$ 15.99
Erfolgsfaktoren von In-Game-Advertising. Wandel in der Gamingwelt
Autor:in:
Eric Incorvaia (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Term Paper , 2018
Price:
US$ 15.99
Serious Games in der Wissensvermittlung
Wenn die Grenzen zwischen virtueller und realer Welt verschmelzen
Autor:in:
Bachelor of Arts Andreas Ries (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2012 , Grade: 1,3
Price:
US$ 17.99
In-Game Advertising
Refinanzierungsstrategie der Zukunft auf dem Computer- und Videospielmarkt für Kinder?
Autor:in:
Anja Hempel (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Seminar Paper , 2009 , Grade: 1,7
Price:
US$ 14.99
Das General Aggression Model (GAM)
Autor:in:
Martina Vögele (Author)
Subject:
Pedagogy - Pedagogic Psychology
Category:
Seminar Paper , 2010 , Grade: 1,3
Price:
US$ 14.99
Auswirkungen des Hauses als verwandtschaftliche Kategorie in der Fernsehserie "Game of Thrones"
Autor:in:
Katharina Bieling (Author)
Subject:
Ethnology / Cultural Anthropology
Category:
Term Paper (Advanced seminar) , 2019 , Grade: 1,6
Price:
US$ 14.99
Serious Games in der beruflichen Bildung
Autor:in: Anonymous
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper (Advanced seminar) , 2016 , Grade: 3
Price:
US$ 14.99
Das New Great Game in Zentralasien
Autor:in:
Max Brauer (Author)
Subject:
Earth Science / Geography - Geopolitics
Category:
Term Paper , 2012 , Grade: 1,7
Price:
US$ 15.99
Werden die japanischen Selbstverteidigungsstreitkräfte durch ein Two-Level Game gesteuert?
Autor:in:
Kay Milbert (Author)
Subject:
Politics - Region: Far East
Category:
Term Paper , 2008 , Grade: 1,3
Price:
US$ 14.99
Adventure-Games und ihre Behandlung im Deutschunterricht
Autor:in:
Jörn Meiners (Author)
Subject:
Didactics - German Studies
Category:
Seminar Paper , 1997 , Grade: Befriedigend
Price:
US$ 15.99
Eine Computerspielanalyse aus pädagogischer Sicht. Das Konzept des Game-Based Learning und seine Potenziale und Herausforderungen
Am Beispiel des Videospiels "The Cat in the Hijab"
Autor:in:
Nursel Esma Ayar (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2017 , Grade: 1,0
Price:
US$ 16.99
Kompetenzentwicklung durch den Einsatz von Serious Games
Autor:in:
Bettina Busz (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Term Paper , 2021 , Grade: 1,4
Price:
US$ 18.99
Cross-Dressing im Mittelalter. Erweiterung der Handlungsspielräume durch Verkleidung in der Serie Game of Thrones
Autor:in: Anonymous
Subject:
German Studies - Older German Literature, Medieval Studies
Category:
Term Paper (Advanced seminar) , 2018 , Grade: 1,0
Price:
US$ 17.99
Serious Games in der Wirtschaft. Grundlagen, Bedeutung und potentielle Märkte
Autor:in:
Marius Neumann (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Seminar Paper , 2016 , Grade: 1,3
Price:
US$ 14.99
Game of Thrones als Schemaliteratur
Autor:in:
Kevin Lutter (Author)
Subject:
Literature - Modern Literature
Category:
Term Paper , 2017 , Grade: 1,7
Price:
US$ 17.99
Sophokles‘ Antigone und Game of Thrones. Ist Daenerys Targaryen eine modern Antigone?
Autor:in:
Manuela Hans (Author)
Subject:
Theater Studies, Dance
Category:
Term Paper , 2017 , Grade: 1,65
Price:
US$ 15.99
Game-based-Learning. Zum Effekt von Lernen mit Computerspielen
Lehren und Lernen in der Wissensgesellschaft. Eine metaanalytische Betrachtung
Autor:in:
Bastian Leis (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2016 , Grade: 2,0
Price:
US$ 17.99
Sozioprudenz in George R.R. Martins "A Game of Thrones". Machiavelli und Castiglione als „die Herren von Winterfell“
Autor:in:
Valerie Enthaler (Author)
Subject:
Literature - Comparative Literature
Category:
Term Paper , 2016 , Grade: 1,3
Price:
US$ 15.99
Der Bullwhip-Effekt im "Beer Distribution Game" und in der Supply Chain. Analysen, Ursachen und Gegenmaßnahmen
Autor:in:
Franz Füchsl (Author)
Subject:
Business economics - Supply, Production, Logistics
Category:
Seminar Paper , 2015 , Grade: 1
Price:
US$ 17.99
Filmanalyse: "Gamer". Sozialwissenschaftliche Rezipientenanalyse
Autor:in:
Christiane Böhm (Author)
Subject:
Sociology - Methodology and Methods
Category:
Term Paper , 2013 , Grade: 1,3
Price:
US$ 31.99
General Game Playing
Universelle Spieleprogramme
Autor:in:
Dennis Kater (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Seminar Paper , 2009 , Grade: 1,3
Price:
US$ 16.99
Russland, England und das "Great Game" - Die Eroberung der zentralasiatischen Khanate
Autor:in:
Eduard Luft (Author)
Subject:
History - Asia
Category:
Seminar Paper , 2003 , Grade: 2
Price:
US$ 17.99
Untersuchungen zum Geschwister-Inzest als Skandalon, Politikum und Machtinstrument in der Welt von HBO's "Game of Thrones"
Autor:in:
Marvin Schmidt (Author)
Subject:
German Studies - Older German Literature, Medieval Studies
Category:
Term Paper , 2018 , Grade: 1,0
Price:
US$ 19.99
Was bewirken die Plansequenzen in "Game of Thrones" und wie werden sie realisiert?
Eine Analyse und ein Vergleich von drei Beispielen mit Fokus auf die Funktion und Ausführung der ungeschnittenen Einstellung
Autor:in:
Svenja Cremers (Author)
Subject:
Communications - Movies and Television
Category:
Term Paper , 2022 , Grade: 12
Price:
US$ 14.99
Lehren und Lernen mit Medien. Analyse von "A seat at the table" nach dem "Serious Game Design Assessment Model"
Autor:in:
Andrea Böck (Author)
Subject:
Didactics - Common Didactics, Educational Objectives, Methods
Category:
Seminar Paper , 2021 , Grade: Sehr gut
Price:
US$ 14.99
Die Entwicklung der deutschen Software-/Games-Industrie. Positive und negative Effekte von Videospielen
Autor:in:
Daniel Scherb (Author)
Subject:
Communications - Media Economics, Media Management
Category:
Term Paper , 2015 , Grade: 1,0
Price:
US$ 17.99
"All men must die but we are not men". Über die Suche nach Gerechtigkeit und den radikalen Feminismus in "Game of Thrones"
Autor:in:
Lisanne Schmitz (Author)
Subject:
Philosophy - Miscellaneous
Category:
Term Paper , 2017 , Grade: 1,7
Price:
US$ 16.99
Strategien der Nähe nach Thaler in MMRORPGs (Massive Multiplayer Online Role-Playing Games) anhand von "World of Warcraft"
Autor:in:
Alisa Schäfers (Author)
Subject:
German Studies - Miscellaneous
Category:
Term Paper , 2015 , Grade: 2,0
Price:
US$ 14.99
Gewaltdarstellung im Film. Filmrezeption der Filme "Funny Games" und "Pulp Fiction"
Autor:in:
Wenka Kasper (Author)
,
Anna Beyer (Author)
Subject:
Communications - Movies and Television
Category:
Term Paper , 2015 , Grade: 1,0
Price:
US$ 18.99
Erfolgspotential von dynamischer in-Game-Werbung in Videospielen auf stationären Spielekonsolen
Am Beispiel der Sony Playstation 4
Autor:in:
Arian Schmitz-Reith (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2017 , Grade: 2.0
Price:
US$ 17.99
Historische Hintergründe der Commonwealth Games. Kritische Auseinandersetzung
Autor:in:
Carsten Müller (Author)
Subject:
History of Europe - Newer History, European Unification
Category:
Term Paper , 2010 , Grade: 2,5
Price:
US$ 14.99
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