en
de
es
fr
Shop
GRIN Website
Publish your texts - enjoy our full service for authors
Go to shop
›
Results for «
gamification
»
Open Filters
Search in
Title
Author
Fulltext
Subject
Communications - Multimedia, Internet, New Technologies
(6)
Business economics - Business Management, Corporate Governance
(5)
Computer Science - Commercial Information Technology
(5)
Leadership and Human Resources - Employee Motivation, Employee Sati...
(4)
Leadership and Human Resources - Miscellaneous
(3)
Pedagogy - Media Pedagogy
(3)
Business economics - Offline Marketing and Online Marketing
(2)
Psychology - Work, Business, Organisation
(2)
Didactics - Common Didactics, Educational Objectives, Methods
(2)
Pedagogy - School Pedagogics
(2)
Communications - Movies and Television
(1)
Computer Science - Miscellaneous
(1)
Ergonomics
(1)
Economy - Environment economics
(1)
Business economics - Miscellaneous
(1)
Pedagogy - Miscellaneous Topics
(1)
Engineering - Industrial Engineering and Management
(1)
Cultural Studies - Basics and Definitions
(1)
Communications - Media Economics, Media Management
(1)
Urban and Regional Planning
(1)
Psychology - Miscellaneous
(1)
Didactics - Earth Science
(1)
Psychology - Media Psychology
(1)
Leadership and Human Resources - Recruiting
(1)
Pedagogy - Adult Education
(1)
Leadership and Human Resources - Leadership
(1)
Pedagogy - School System, Educational and School Politics
(1)
Computer Science - General
(1)
Psychology - Industrial and organizational psychology
(1)
Pedagogy - Pedagogic Psychology
(1)
Didactics for the subject English - Miscellaneous
(1)
Psychology - General
(1)
Computer Science - Applied
(1)
Search all subjects...
Category of text
Thesis
(3)
Price
10 - 25 USD
(2)
25 - 50 USD
(1)
Language
German
(2)
English
(1)
Year
Any Year
since 2024
since 2023
since 2022
since 2021
since 2020
since 2019
since 2018
since 2017
since 2016
since 2015
since 2010
since 2005
since 2000
Results for »
gamification
« (3 results)
Sort by
Most Relevant
Newest
Most Read
Alphabetic: A-Z
Alphabetic: Z-A
Price: Low to High
Price: High to low
Gamification as a Means of Workplace Performance Improvement
Autor:in:
John Peacock (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Bachelor Thesis , 2015 , Grade: 2,3
Price:
US$ 20.99
Gamification als Instrument zur Motivations- und Produktivitätssteigerung von Mitarbeitern
Autor:in: Anonymous
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Bachelor Thesis , 2016 , Grade: 1,7
Price:
US$ 31.99
Nachhaltigkeit der Motivation in der Gamification
Eine systematische Analyse
Autor:in:
Jennifer Thiel (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Bachelor Thesis , 2015 , Grade: 1,3
Price:
US$ 20.99