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Results for »
Computerspielen
« (8 results)
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Das Transfermodell - Ein Wirkungsmodell für Computerspiele und virtuelle Welten
Autor:in:
Christian Undorf (Author)
Subject:
Communications - Miscellaneous
Category:
Research Paper (undergraduate) , 2008 , Grade: 1,0
Price:
US$ 16.99
Wo muss ich nochmal hin? Eine medienpraxologische Untersuchung der Kartennutzung in Computerspielen
Autor:in:
Tobias Klöckner (Author)
Subject:
Communications - Miscellaneous
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,7
Price:
US$ 12.99
Die Konstruktion von Weiblichkeit in Computerspielen und ihre Rezeption im Netz und Real Life
Autor:in: Anonymous
Subject:
Communications - Miscellaneous
Category:
Term Paper , 2013 , Grade: 2,3
Price:
US$ 15.99
Übersetzung von Computerspielen in Spielfilme am Beispiel von “Silent Hill”
Autor:in:
Bianca Lipp (Author)
Subject:
Communications - Miscellaneous
Category:
Seminar Paper , 2010
Price:
US$ 14.99
Im Zocken vereint
Über die Entstehung der neuen Gemeinschaft der Computerspieler
Autor:in:
David Füleki (Author)
Subject:
Communications - Miscellaneous
Category:
Term Paper , 2007 , Grade: 1,0
Price:
US$ 17.99
Identitätsarbeit im Videospiel Dragon Age:Origins
Autor:in:
BA Sabrina Auer (Author)
Subject:
Communications - Miscellaneous
Category:
Seminar Paper , 2012 , Grade: 2
Price:
US$ 17.99
Auditive Immersion in den Resident Evil-Spielen. Analyse und Vergleich zeitlich differenter Teile anhand der ALI-Methode nach Van Elferen
Autor:in:
Jessica Grote (Author)
Subject:
Communications - Miscellaneous
Category:
Term Paper , 2018 , Grade: 1,3
Price:
US$ 17.99
Medialität von Videospielen. Das Spiel "Resident Evil 4" und der Animationsfilm "Resident Evil: Degeneration" im Vergleich
Autor:in:
Ivy Haase (Author)
Subject:
Communications - Miscellaneous
Category:
Term Paper , 2013 , Grade: 1,3
Price:
US$ 17.99