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Results for »
Warcraft
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Unterhaltungsangebot Computerspiel
Unterhaltungserleben und kulturelle Funktion virtueller Spielwelten am Beispiel von World of Warcraft
Autor:in:
Matthias Goldbach (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2009 , Grade: 1,5
Price:
US$ 36.99
Leben im Netz - Philosophie und Realität
Die virtuelle Identität und ihr Bezug zum realen Ich im Konsens der virtuellen Welten
Autor:in:
Simone Lackerbauer (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2008 , Grade: 1,0
Price:
US$ 36.99
Erlösmodelle in Massively Multiplayer Online Games
Autor:in:
Simon Korchmar (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2007 , Grade: 1,0
Price:
US$ 36.99
MMORPGs als Virtuelle Welten – Immersion und Repräsentation
Autor:in:
Tim Rittmann (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2007 , Grade: 1,0
Price:
US$ 36.99
„Online zocken“
Eine Untersuchung zur Nutzung von MMORPG’s am Beispiel der ERA Gaming Community
Autor:in:
Bakk. phil. Harald Baumgartlinger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2008 , Grade: 1.0
Price:
US$ 31.99
Spiel 2.0 - Eine Phänomenologie des Computerspiels
Autor:in:
M.A. Martin Franger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2007 , Grade: 1,3
Price:
US$ 36.99