en
de
es
fr
Shop
GRIN Website
Publish your texts - enjoy our full service for authors
Go to shop
›
Results for «
Computer_Gaming
»
Open Filters
Search in
Title
Author
Fulltext
Subject
Computer Science - Games Engineering
(12)
Computer Science - Applied
(8)
Computer Science - Commercial Information Technology
(6)
Communications - Multimedia, Internet, New Technologies
(6)
Computer Science - Internet, New Technologies
(5)
Business economics - Offline Marketing and Online Marketing
(5)
Computer Sciences - Artificial Intelligence
(5)
Computer Science - Programming
(4)
Computer Science - Software
(4)
Computer Science - Theory
(3)
Communications - Public Relations, Advertising, Marketing, Social M...
(3)
Computer Science - Miscellaneous
(3)
English Language and Literature Studies - Literature
(3)
American Studies - Culture and Applied Geography
(2)
Didactics for the subject English - Pedagogy, Literature Studies
(2)
Art - Computer Art / Graphics / Art in Media
(2)
Social Work
(2)
Gaming
(2)
Law - Media, Multimedia Law, Copyright
(1)
Philosophy - Practical (Ethics, Aesthetics, Culture, Nature, Right,...
(1)
Communications - Movies and Television
(1)
Psychology - Media Psychology
(1)
Computer Science - Technical Computer Science
(1)
Business economics - General
(1)
Sociology - Media, Art, Music
(1)
Communications - Specialized communication
(1)
Pedagogy - The Teacher, Educational Leadership
(1)
Sociology - Economy and Industry
(1)
Physics - Optics
(1)
English Language and Literature Studies - Comparative Literature
(1)
Business economics - Law
(1)
Sociology - Children and Youth
(1)
Politics - Region: USA
(1)
Psychology - Miscellaneous
(1)
English Language and Literature Studies - Other
(1)
Engineering - Robotics
(1)
Mathematics - Miscellaneous
(1)
Education - Educational Tests & Measurements
(1)
Didactics - History
(1)
Communications - Interpersonal Communication
(1)
Medicine - Medical Frontiers and Special Areas
(1)
Economics - Finance
(1)
German Studies - Linguistics
(1)
Sociology - Communication
(1)
Computer Science - IT-Security
(1)
Medicine - Neurology, Psychiatry, Addiction
(1)
Computer Science - General
(1)
Cultural Studies - Miscellaneous
(1)
Earth Science / Geography - General, Basics
(1)
Engineering - Computer Engineering
(1)
Sport - Miscellaneous
(1)
Mathematics - Analysis
(1)
Business economics - Information Management
(1)
Business economics - Miscellaneous
(1)
Communications - Media Economics, Media Management
(1)
Didactics - Business economics, Economic Pedagogy
(1)
Computer Sciences - Industry 4.0
(1)
Didactics for the subject English - Miscellaneous
(1)
Pedagogy - School Pedagogics
(1)
Business economics - Business Management, Corporate Governance
(1)
Sociology - Miscellaneous
(1)
Sociology - Culture, Technology, Nations
(1)
Business economics - Company formation, Business Plans
(1)
Show all...
Show less...
Category of text
University student text
(55)
Thesis
(51)
Textbook, Science
(11)
Price
free
(16)
0 - 10 USD
(18)
10 - 25 USD
(53)
25 - 50 USD
(35)
Language
English
(80)
German
(42)
Publication Year
Any Year
since 2024
since 2023
since 2022
since 2021
since 2020
since 2019
since 2018
since 2017
since 2016
since 2015
since 2010
since 2005
since 2000
Results for »
Computer_Gaming
« (122 results)
Sort by
Most Relevant
Newest
Most Read
Alphabetic: A-Z
Alphabetic: Z-A
Price: Low to High
Price: High to low
1
2
>
Key Narrative Strategies in Computer Games. A comparative study
Autor:in:
Angelika M. Tank (Author)
Subject:
English Language and Literature Studies - Literature
Category:
Master's Thesis , 2018 , Grade: 2,3
Price:
US$ 30.99
Sprachverwendung in Gaming Communities am Beispiel readmore.de
Autor:in:
Jan Horak (Author)
Subject:
Communications - Specialized communication
Category:
Seminar Paper , 2010 , Grade: 2,0
Price:
US$ 7.99
Dynamische Contentanpassung bei Massive Multiplayer Online Games
Autor:in:
Joachim Fohringer (Author)
,
Dr. Tobias Fritsch (Author)
Subject:
Computer Science - Technical Computer Science
Category:
Diploma Thesis , 2006 , Grade: 1,7
Price:
US$ 36.99
Storytelling in Video Games. Aspects of Immersion
Autor:in:
Melitta Reinerth (Author)
Subject:
English Language and Literature Studies - Literature
Category:
Bachelor Thesis , 2021 , Grade: 1,7
Price:
US$ 19.99
The Lead User Influence in Online Communities – A Gaming Community Example
Autor:in:
Dr. Tobias Fritsch (Author)
Subject:
Business economics - General
Category:
Diploma Thesis , 2007 , Grade: 1,3
Price:
US$ 31.99
Virtual Balls: Interactive Games for Theatre Audiences
Motion Detection as User Interface for Games
Autor:in:
Dipl.-Ing. Jana Sieber (Author)
Subject:
Computer Science - Programming
Category:
Bachelor Thesis , 2006 , Grade: 1,3
Price:
US$ 0.99
Location-based Mobile Games
State of the art and future challenges for developing location-based games for mobile devices
Autor:in:
L. A. Lehmann (Author)
Subject:
Computer Science - Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2012 , Grade: 1.3
Price:
US$ 16.99
IPHA - An Open Source Framework for Development of Strategy Games based on Microsoft Technology
Autor:in:
Jacob Barkai (Author)
Subject:
Computer Science - Theory
Category:
Professorial Dissertation , 2009 , Grade: 90
Price:
US$ 31.99
Effects of Video Games on Children’s Behavior
Autor:in:
Patrick Kimuyu (Author)
Subject:
Medicine - Neurology, Psychiatry, Addiction
Category:
Project Report , 2018 , Grade: 1.2
Price:
US$ 6.99
Video Games For The Elderly
How can video games be made more appealing to the elderly?
Autor:in:
Christian Dordel (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Seminar Paper , 2023 , Grade: 1,3
Price:
US$ 17.99
Gegenüberstellung von Gaming-Technologien – Cloud-Gaming und Klassisches Gaming
Autor:in:
Semi Burshille (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2022 , Grade: 1,7
Price:
US$ 17.99
Gaming Controls. Trends und Entwicklungen
Autor:in:
Robert Scharbach (Author)
Subject:
Business economics - Miscellaneous
Category:
Seminar Paper , 2019 , Grade: 2,0
Price:
US$ 18.99
Entwicklung einer ortsabhängigen Spielesoftware für Pervasive Gaming
Autor:in:
B.Sc. Jan Napitupulu (Author)
Subject:
Computer Science - Applied
Category:
Bachelor Thesis , 2006 , Grade: 1,3
Price:
US$ 36.99
An Extreme Tagging System as a Game With a Purpose
Autor:in:
Dennis Hartrampf (Author)
Subject:
Computer Science - Software
Category:
Master's Thesis , 2012 , Grade: 2,3
Price:
US$ 36.99
Methodenbericht zum Fragebogen über Online-Gaming und dessen Einfluss auf Art und Anzahl sozialer Kontakte
Autor:in:
Marco Hauptmann (Author)
,
Niklas Herget (Author)
,
Stephan Neureiter (Author)
Subject:
Sociology - Communication
Category:
Term Paper , 2016 , Grade: 1,3
Price:
US$ 17.99
Spielen in der Cloud. Anbieter und Funktionsweise von Cloud Gaming Diensten
Autor:in:
Thomas Lipfert (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2014 , Grade: 1,3
Price:
US$ 14.99
Kindsein 2.0: Die Konstruktion von Kidults anhand der Phänomene des E-Gaming und Hello-Kitty-Konsums
Autor:in:
Pascal Honisch (Author)
Subject:
Sociology - Children and Youth
Category:
Bachelor Thesis , 2011 , Grade: 1,0
Price:
US$ 15.99
Gaming und kommerzielle Kommunikation von Videospielen
Autor:in:
Frank Backa (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2014 , Grade: 2,0
Price:
US$ 26.99
Computerization of United States Army as an Inspiration of Modern Warfare
Autor:in:
Jakub Debowski (Author)
Subject:
Politics - Region: USA
Category:
Bachelor Thesis , 2012 , Grade: A
Price:
US$ 31.99
PR-Handbuch für Games: Einführung in die PR-Kampagnenerstellung für ein Computer- oder Videospiel
Autor:in:
Kerstin Strangfeld (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Master's Thesis , 2012 , Grade: 1,3
Price:
US$ 39.99
Interactive Storytelling in Multiplayer Role-Playing Games
Autor:in:
Dipl.-Ing. Jana Sieber (Author)
Subject:
Computer Science - Internet, New Technologies
Category:
Diploma Thesis , 2007 , Grade: 1,9
Price:
US$ 0.99
Current usage and potentials of IT-based business simulation games
Autor:in:
Do Hai Dang Le (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Bachelor Thesis , 2012 , Grade: 2.0
Price:
US$ 20.99
Developing "Galaxy Shooter". A 2D Web-Based Game using Unity
Autor:in:
Gurvir Singh (Author)
Subject:
Computer Science - Games Engineering
Category:
Research Paper (undergraduate) , 2022
Price:
US$ 0.99
The Stigma Game. Gaming between Subculture and the Olympics
Autor:in:
Maximilian Heining (Author)
Subject:
Gaming
Category:
Term Paper (Advanced seminar) , 2020 , Grade: 1
Price:
US$ 0.99
Developing SQUID GUYS. A 3D Android-based Game using Unity and Blender
Autor:in:
Brahmjot Singh (Author)
Subject:
Computer Science - Games Engineering
Category:
Project Report
Price:
US$ 0.99
Design and Implementation of Player Growth Systems. Exemplified through a Third-Person Action Game
Autor:in:
Leon Arndt (Author)
Subject:
Computer Science - Games Engineering
Category:
Bachelor Thesis , 2020 , Grade: 1.3
Price:
US$ 39.99
Does Virtual Reality Gaming Evokes Stronger Brain Activities than Traditional Gaming?
On the Usage of Virtual Reality
Autor:in:
Marvin Brucker (Author)
Subject:
Engineering - Computer Engineering
Category:
Research Paper (postgraduate) , 2018 , Grade: 1,3
Price:
US$ 14.99
3D Android Game Development with A.I
Autor:in:
Vrushab Randive (Author)
,
Shubham Vernekar (Author)
,
Chandrasen Kumakar (Author)
,
Monika Shirbhate (Author)
Subject:
Computer Science - Games Engineering
Category:
Research Paper (undergraduate) , 2015
Price:
US$ 0.99
Development of an Interactive Game Employing Social Learning Skills Based on the Needs of Special Children of DSWD Amor Village
Autor:in:
Roland Paulo Domingo (Author)
Subject:
Computer Science - Games Engineering
Category:
Bachelor Thesis , 2020 , Grade: 85.0
Price:
US$ 32.99
Multiliteracies in the Foreign Language Classroom. Using Video Games in the FLC
Autor:in:
Isabelle Humburg (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,7
Price:
US$ 14.99
The Resurrection of Classical Gothic Fiction and the Lovecraftian Visions in the Video Game "Bloodborne" (2015)
Autor:in:
Leonie Quicker (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper , 2023 , Grade: 3,0
Price:
US$ 17.99
Effectiveness and limitations of IT-based business simulation games
Autor:in:
Do Hai Dang Le (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Term Paper , 2012 , Grade: 1.7
Price:
US$ 17.99
Game theoretical approach to dating applications
Autor:in:
Frederik Frank (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Essay , 2016 , Grade: 1,0
Price:
US$ 14.99
NFC based platforms in gaming. Reverse engineering Nintendos "Amiibo"
Autor:in:
Thomas Petereder (Author)
Subject:
Computer Science - Miscellaneous
Category:
Bachelor Thesis , 2015 , Grade: 2,5
Price:
US$ 0.-
The Society-Individual Conflict in Morten Tyldum's Film "The Imitation Game" (2014)
Film Review and Analysis
Autor:in:
Karina Kovalenko (Author)
Subject:
Communications - Interpersonal Communication
Category:
Essay , 2016 , Grade: 86
Price:
US$ 6.99
Human Computer Interaction - Basic Design Scenario
Autor:in:
Friederike Berg (Author)
Subject:
Business economics - Information Management
Category:
Seminar Paper , 2018 , Grade: 4.0 (very good)
Price:
US$ 3.99
Video Game Success in Times of Crisis. Einfluss von Gaming Produktmerkmalen auf die globalen Steam Spielerzahlen während Covid-19
Autor:in:
Lukas Wirth (Author)
Subject:
Computer Science - Games Engineering
Category:
Master's Thesis , 2021 , Grade: 2,0
Price:
US$ 39.99
Investigating Ambient AI Techniques Suited For Procedural Worlds
Ambient AI in Procedural Games
Autor:in:
Mohamed Serry (Author)
Subject:
Computer Sciences - Artificial Intelligence
Category:
Bachelor Thesis , 2016 , Grade: 90-93/100
Price:
US$ 13.99
Einschränkungen beim Mobile Gaming auf Mobiltelefonen
Methoden und Entwicklungen zur Bewältigung der Interface-Spezifischen Limitationen auf mobilen Geräten
Autor:in:
Thomas Frommlet (Author)
,
Dr. Tobias Fritsch (Author)
Subject:
Computer Science - Applied
Category:
Diploma Thesis , 2006 , Grade: 1,3
Price:
US$ 36.99
Search Engine Advertising. Wie gestalte ich eine Suchmaschinenwerbung im Kontext der Gaming-Branche?
Autor:in:
Firat Kizilirmak (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Term Paper , 2019 , Grade: 1,7
Price:
US$ 17.99
Does pupil use of ICT increase attainment in MFL?
Autor:in:
Birte Wachtel (Author)
Subject:
Pedagogy - The Teacher, Educational Leadership
Category:
Master's Thesis , 2011 , Grade: none
Price:
US$ 31.99
Home Rehabilitation of Stroke Patients. Designing Games Using Arduino and Raspberry Pi
Autor:in:
Ali Al-Mahmood (Author)
,
Michael Opoku Agyeman (Author)
Subject:
Computer Science - Programming
Category:
Master's Thesis , 2019
Price:
US$ 45.99
Gaming Culture. Computerspiele als Kulturgut?
Autor:in:
Betül Büsra Tosun (Author)
Subject:
Cultural Studies - Miscellaneous
Category:
Term Paper (Advanced seminar) , 2013 , Grade: 2,3
Price:
US$ 14.99
Gaming und Game-Design. Perspektive, Nutzungsmotivation und Rezeptionsmodalität
Autor:in:
Daniel Zimmermann (Author)
Subject:
Computer Science - Games Engineering
Category:
Master's Thesis , 2015 , Grade: 1,0
Price:
US$ 43.99
An empirical study of efficient market hypothesis and its existence in virtual markets
Autor:in:
Jason West (Author)
Subject:
Economics - Finance
Category:
Bachelor Thesis , 2015 , Grade: 2:1 (68%)
Price:
US$ 33.99
Timing strategies of innovations in the video game industry
Autor:in:
Michael Beu (Author)
Subject:
Computer Science - Games Engineering
Category:
Seminar Paper , 2013 , Grade: 1,0
Price:
US$ 17.99
Business Plan for "Ken and Keith Video Games Centre". Launching Ad Finger VR for ALS Patients and the Elderly
-
New
Autor:in:
Nicholas Odwar (Author)
Subject:
Business economics - Company formation, Business Plans
Category:
Term Paper , 2024 , Grade: A
Price:
US$ 6.99
Actor Models and Digital Natives
An Empiric Research Approach for Online Communities
Autor:in:
Dr. Tobias Fritsch (Author)
Subject:
Sociology - Media, Art, Music
Category:
Master's Thesis , 2010 , Grade: 1,0
Price:
US$ 36.99
Die Erfolgswirkung von Lizenzarten auf Computer- und Videospiele. Eine empirische Untersuchung des deutschen Games-Marktes
Autor:in:
Stefan Jäckering (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Diploma Thesis , 2011 , Grade: 1,3
Price:
US$ 36.99
Artificial Intelligence and Anthropomorphism. Does Alan Turings Imitation Game Enhance Anthropomorphism in AI Research?
Autor:in:
Tim Mauch (Author)
Subject:
Computer Sciences - Artificial Intelligence
Category:
Essay , 2020 , Grade: 1,3
Price:
US$ 15.99
A Mathematical Approach to the Simple Bulls and Cows Code Breaking Game
Autor:in:
Namanyay Goel (Author)
,
Aditya Garg (Author)
Subject:
Mathematics - Miscellaneous
Category:
Scientific Essay , 2015
Price:
US$ 0.99
Will computer based learning programs help develop literary skills in struggling students?
Autor:in:
Patricia Soulouque Castor (Author)
Subject:
Education - Educational Tests & Measurements
Category:
Research Paper (postgraduate) , 2015
Price:
US$ 0.99
Gewalt in Counter-Strike - Darstellungsweise, Kontext und Legitimation
Autor:in:
Jan Horak (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2009 , Grade: 1,0
Price:
US$ 11.99
Wie eSport die Soziale Arbeit bereichern kann. Möglichkeiten eines neuen Arbeitsumfelds für junge Sozialarbeiter
Autor:in:
Desire Torchalla (Author)
Subject:
Social Work
Category:
Textbook , 2020
Price:
US$ 10.99
World of Warcraft: Gold Guide für Mists of Pandaria
Reich werden im Asia-Style
Autor:in:
Bastian Reiter (Author)
Subject:
Gaming
Price:
US$ 5.99
Sprachgebrauch in der Gamingszene. Eine Analyse der Sondersprache am Beispiel des MOBA "League of Legends“
Autor:in:
Christina Lindemann (Author)
Subject:
German Studies - Linguistics
Category:
Bachelor Thesis , 2016 , Grade: 1,8
Price:
US$ 17.99
Mediale Gewalt - Die Neuen Medien im Fokus der Wirkungsdiskussion
Autor:in:
Jan Horak (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2009 , Grade: 1,0
Price:
US$ 6.99
Digitale Spiele als Werbeträger
Potentiale und Herausforderungen
Autor:in:
Jan Horak (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Seminar Paper , 2011 , Grade: 1,7
Price:
US$ 16.99
Abhängigkeiten der Kunden von Cloud-basierten Share-Economy-Geschäftsmodellen
Warum "Everything Online" den Konsumenten in die ökonomische Abhängigkeit von monopolistischen Anbietern treibt
Autor:in:
Alexander Scharff (Author)
Subject:
Computer Sciences - Industry 4.0
Category:
Term Paper , 2018 , Grade: 1,7
Price:
US$ 17.99
Enhancing User Experience in Dating Apps through Gamification
Autor:in:
Dominik Schatilow (Author)
Subject:
Computer Science - Applied
Category:
Bachelor Thesis , 2023 , Grade: 2,0
Price:
US$ 20.99
Die Unternehmensstrategie der Microsoft Corporation
Autor:in:
Bachelor of Arts Florian Müller (Author)
Subject:
Business economics - Business Management, Corporate Governance
Category:
Term Paper , 2022 , Grade: 1,0
Price:
US$ 17.99
eSports als Arbeitsbaustein für Festivals
Wacken Open Air
Autor:in:
Alexander Ottowitz (Author)
Subject:
Sport - Miscellaneous
Category:
Bachelor Thesis , 2018 , Grade: 1,3
Price:
US$ 20.99
Entwurf und Implementierung einer Middleware für mobile MMOGs
Autor:in:
Michael Schran (Author)
,
Dr. Tobias Fritsch (Author)
Subject:
Computer Science - Applied
Category:
Diploma Thesis , 2005 , Grade: 1,7
Price:
US$ 36.99
Wenn Computerspiele zur Sucht werden
Der Wandel von Sozialbeziehungen bei nicht-stoffgebundener Abhängigkeit
Autor:in:
Patrick Hentschke (Author)
Subject:
Social Work
Category:
Bachelor Thesis , 2009 , Grade: 1,3
Price:
US$ 33.99
Welchen Nutzen bieten Digital Twin-NFTs für die Supply Chain im E-Commerce?
Blockchain, Smart Contracts, NFTs, Digital Twins erfolgreich in der Praxis anwenden
Autor:in:
Mario Kotschner (Author)
Subject:
Computer Science - Internet, New Technologies
Category:
Master's Thesis , 2023 , Grade: 5.5
Price:
US$ 39.99
Web 2.0 und die Evolution der Computerspiele. Einfluss des Web 2.0 auf das Computerspiele-Management
Autor:in:
Alexander Schorradt (Author)
Subject:
Communications - Media Economics, Media Management
Category:
Term Paper , 2019 , Grade: 1,0
Price:
US$ 15.99
Hype in der Spieleindustrie. Eine technische, ökonomische und psychologische Untersuchung
Autor:in:
Alexander Otte (Author)
Subject:
Computer Science - General
Category:
Master's Thesis , 2017 , Grade: 2,0
Price:
US$ 36.99
Das Videospiel FIFA. Die Dramaturgie der Spielpraxis
Autor:in:
Sebastian Hillebrand (Author)
Subject:
Computer Science - Games Engineering
Category:
Bachelor Thesis , 2017 , Grade: 1,7
Price:
US$ 17.99
Nutzereinbindung in der Spieleentwicklung
Autor:in:
Niklas Seip (Author)
Subject:
Computer Science - Software
Category:
Scientific Essay , 2011 , Grade: 1,1
Price:
US$ 15.99
Serious Games. Anwendung digitaler Spiele in den Bereichen Training, Bildung und HealthCare
Autor:in:
Markus Wilms (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Diploma Thesis , 2009 , Grade: 1,0
Price:
US$ 36.99
Wii Innovate. How Nintendo created a New Market through the Strategic Innovation Wii
Autor:in:
Jörg Ziesak (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2009 , Grade: 1,3
Price:
US$ 36.99
Can an App change the world? Persuasive Affordance Design in "Mindful Meerkats"
Autor:in:
Jonas Wolterstorff (Author)
Subject:
Computer Science - Miscellaneous
Category:
Thesis (M.A.) , 2015 , Grade: 1.9
Price:
US$ 45.99
Geosimulation on Cellular Automata
Autor:in:
Daniel Häußler (Author)
Subject:
Earth Science / Geography - General, Basics
Category:
Seminar Paper , 2014 , Grade: 2,0
Price:
US$ 6.99
Learn Python. The Easy Way
Through Examples
Autor:in:
Palaniappan Sellappan (Author)
Subject:
Computer Science - Programming
Category:
Textbook , 2018
Price:
US$ 15.99
Using MMOL Platforms for collaborative educational tasks
Autor:in:
Carlos-Miguel Lorenzo (Author)
Subject:
Computer Science - Miscellaneous
Category:
Doctoral Thesis / Dissertation , 2014 , Grade: 9,5
Price:
US$ 0.99
Ten Ways Drone Technology is Shaping Our Future
Autor:in:
David Williams (Author)
Subject:
Engineering - Robotics
Category:
Essay , 2015
Price:
US$ 6.99
About the Impact of Technology upon Society
Autor:in:
Sanam Mukhtar (Author)
Subject:
Sociology - Economy and Industry
Category:
Essay , 2013
Price:
US$ 8.99
Tiere in Computerspielen
Eine wissenschaftliche Untersuchung von animalischen Darstellungen innerhalb von Computerspielen und deren Einfluss auf die Wahrnehmung des Spielers von realen Tieren
Autor:in:
Sebastian Oswald (Author)
Subject:
Art - Computer Art / Graphics / Art in Media
Category:
Master's Thesis , 2018 , Grade: 1,5
Price:
US$ 36.99
Matlab Particles 2.0
Autor:in:
Prof. Dr.-Ing. Jörg Buchholz (Author)
Subject:
Computer Science - Applied
Category:
Research Paper (postgraduate) , 2008
Price:
US$ 33.99
Overview of the FastLSM algorithm
-
New
Autor:in:
Julian Waciewski (Author)
Subject:
Computer Science - Games Engineering
Category:
Seminar Paper , 2022 , Grade: 2.7
Price:
US$ 7.99
Depictions of Women in Media
Autor:in:
Linda Dittmann (Author)
Subject:
American Studies - Culture and Applied Geography
Category:
Term Paper (Advanced seminar) , 2004 , Grade: 1,3 (A)
Price:
US$ 15.99
The Adaptation of Forest Pedagogy in Classroom Activities as an Example of Experiential Education
Autor:in:
Kristina von Kölln (Author)
Subject:
Didactics for the subject English - Miscellaneous
Category:
Term Paper , 2020 , Grade: 1,0
Price:
US$ 15.99
Scientific Breakthrough. Unprecedented Research Methods
Autor:in:
Morteza Valiollahpur (Author)
Subject:
Mathematics - Analysis
Category:
Elaboration , 2019 , Grade: A
Price:
US$ 16.99
Good and Evil in Middle-Earth. The Fantasy World of J. R. R. Tolkien
Autor:in:
Łukasz Gołąbek (Author)
Subject:
English Language and Literature Studies - Literature
Category:
Bachelor Thesis , 2013 , Grade: 1,0
Price:
US$ 17.99
The Benefits of Extensive Reading for Foreign Language Acquisition
Autor:in:
Ahmet Yildirim (Author)
Subject:
English Language and Literature Studies - Other
Category:
Term Paper , 2014 , Grade: 2,0
Price:
US$ 14.99
Monstrosity in Matheson's "I Am Legend" and Lawrence's Film Adaptation
Autor:in:
BA Kinga Gmiat (Author)
Subject:
English Language and Literature Studies - Comparative Literature
Category:
Term Paper (Advanced seminar) , 2013 , Grade: 2,0
Price:
US$ 17.99
Warum Computerspiele nicht alle potenziellen Nutzer faszinieren
Eine empirische Untersuchung der Gruppe der Nicht-Computerspieler auf Grundlage von Theorien der Spielmotivation und Faszinationskraft von Computerspielen
Autor:in:
Nadine Müller (Author)
Subject:
Psychology - Media Psychology
Category:
Diploma Thesis , 2008 , Grade: 1,0
Price:
US$ 36.99
Soziale Funktionen von First-Person-Shootern nach der Theorie des Spiels von Roger Caillois
Autor:in:
Jonas Pabst (Author)
Subject:
Sociology - Miscellaneous
Category:
Term Paper , 2017
Price:
US$ 17.99
Genres of drama. Instruments and protagonists of psychodrama
Autor:in:
Silke-Katrin Kunze (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Seminar Paper , 2001 , Grade: 1,3 (A)
Price:
US$ 15.99
Der Einfluss der KI auf das Wissensmanagement und Poppers Einwände
Autor:in:
Josef Tischmacher (Author)
Subject:
Computer Sciences - Artificial Intelligence
Category:
Term Paper , 2021 , Grade: 2,0
Price:
US$ 5.99
Der Ausstellungscharakter im Computerspiel "The Stanley Parable"
Autor:in:
Annika Hynek (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper (Advanced seminar) , 2021 , Grade: 1,0
Price:
US$ 10.99
Information Systems Security. Security Techniques and Mechanisms in Protecting Spam Activity
Autor:in:
Business Administrator Mutinda Jackson (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Research Paper (undergraduate) , 2018 , Grade: 1.0
Price:
US$ 6.99
Verbraucherschutz bei Onlinespielen
Autor:in:
Alexander Ziska (Author)
Subject:
Business economics - Law
Category:
Term Paper , 2012
Price:
US$ 11.99
Design und Evaluation von Pervasive Games
Autor:in:
Dipl.-Inf. Sönke Bullerdiek (Author)
Subject:
Computer Science - Software
Category:
Diploma Thesis , 2006 , Grade: 1,0
Price:
US$ 36.99
Logging and Simulation using Aspect Oriented Software
AOP and AspectJ
Autor:in:
Mutum Meetei (Author)
Subject:
Computer Science - Applied
Category:
Textbook , 2014
Price:
US$ 41.99
Living in Dsytopa? Digital (non-) places in postmodern films and in the internet
Autor:in:
Lars Dittmer (Author)
Subject:
American Studies - Culture and Applied Geography
Category:
Seminar Paper , 2007 , Grade: 1,3
Price:
US$ 0.99
Is Alan Turing’s statement correct that machines need to imitate humans in order to be called intelligent
Turing Test Criticisms
Autor:in:
Karan Singh (Author)
Subject:
Computer Science - Theory
Category:
Essay , 2018 , Grade: 1
Price:
US$ 0.99
An exploration of the Uncanny Valley and its consequences
Autor:in:
Andrea Attwenger (Author)
Subject:
Computer Science - Internet, New Technologies
Category:
Seminar Paper , 2016 , Grade: 1.0
Price:
US$ 6.99
Theoretische Grundlagen von Virtualität. Realität und Virtualität
Autor:in: Anonymous
Subject:
Sociology - Culture, Technology, Nations
Category:
Term Paper , 2023 , Grade: 1,7
Price:
US$ 14.99
Droppee. Smart water bottle and urine tracker
Autor:in:
shaheryar shahid (Author)
Subject:
Computer Science - Software
Category:
Bachelor Thesis , 2018 , Grade: 4.0 (A)
Price:
US$ 0.99
Show
25
50
100
1
2
>