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E-Games
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Vom Brettspiel zum Mobile Game
Erfolgsfaktoren für die Konzeption eines Mobile Games
Autor:in:
M.A. Isabell Kram (Author)
Subject:
Sport - Sport Economics, Sport Management
Category:
Master's Thesis , 2012 , Grade: 1
Price:
US$ 41.99
Alternate Reality Games
Nutzung und Einsatzmöglichkeiten der internetbasierten Kommunikationskanäle, die Fallbeispiele Facebook und Twitter sowie die Konzeption eines Prototyps eines Alternate Reality Games
Autor:in:
Markus Wellmann (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2011 , Grade: 1,0
Price:
US$ 40.99
Commercial Off-The-Shelf Games im Schulunterricht. Lernen und Förderung von Kompetenzen mit Unterhaltungsspielen
Autor:in:
Sabrina Hegenberg (Author)
Subject:
Pedagogy - School Pedagogics
Category:
Bachelor Thesis , 2022 , Grade: 1,5
Price:
US$ 36.99
Das erlösorientierte Design von Freemium-Online-Games. Eine empirische Untersuchung von Preis- und Produktfaktoren
Autor:in:
Nina Unger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2020 , Grade: 1,0
Price:
US$ 36.99
Game-based learning im Bilingualen Geschichtsunterricht mit dem serious game "Against all Odds"
Eine Fallstudie in der 10. Klasse Gymnasium
Autor:in:
Thomas Schulze (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Master's Thesis , 2018 , Grade: 1,6
Price:
US$ 41.99
Games als Werbeträger. Potentiale und Risiken aus Unternehmenssicht
Autor:in:
Tim Endter (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2015 , Grade: 2,0
Price:
US$ 31.99
Music & Emotion. The Role of Music in Video-Games
Autor:in:
Norman Legies (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Examination Thesis , 2015
Price:
US$ 30.99
Serious Games. Zur Akzeptanz von Lernspielen bei angehenden Lehrerinnen und Lehrern
Autor:in:
Martin Müllner (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Master's Thesis , 2015 , Grade: 1,0
Price:
US$ 36.99
Wie Marken von der Game-Industrie lernen und profitieren können. Eine Analyse der psychologischen Erfolgsfaktoren von Advergames im Mobile Marketing
Autor:in:
Nancy Bernhardt (Author)
Subject:
Communications - Miscellaneous
Category:
Bachelor Thesis , 2014 , Grade: 1,3
Price:
US$ 36.99
Game Studies im Paradigma Virtueller Realität
Eine narratologische Exploration experimenteller Virtual-Reality-Inhalte im Kontext der Oculus Rift Entwicklergemeinschaft
Autor:in:
Felix Hanser (Author)
Subject:
Computer Science - Games Engineering
Category:
Master's Thesis , 2015 , Grade: 1,7
Price:
US$ 39.99
Gamification und Game-based Learning in Wirtschaft und Lehre. Einflüsse auf Motivation und Leistung
Ein GRIN-Sammelband
-
New
Autor:in:
GRIN Verlag (Hrsg.) (Editor)
,
Carolin Kraus (Author)
,
Lena Burkart (Author)
,
Vanessa Lang (Author)
,
Nursel Esma Ayar (Author)
,
Marius Neumann (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Anthology , 2024
Price:
US$ 31.99
Konsumentenverhalten von Gamern. Wie Labeling die Kaufintention und die Produkterwartung beeinflusst
Autor:in:
Lasse Thiele (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2020 , Grade: 1,0
Price:
US$ 31.99
Gaming und Game-Design. Perspektive, Nutzungsmotivation und Rezeptionsmodalität
Autor:in:
Daniel Zimmermann (Author)
Subject:
Computer Science - Games Engineering
Category:
Master's Thesis , 2015 , Grade: 1,0
Price:
US$ 43.99
Inspection Game - Eine ökonomische Analyse
Autor:in:
Torsten Giermann (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Diploma Thesis , 2011 , Grade: 2,7
Price:
US$ 34.99
Untersuchung der Wahrnehmung und Erinnerung von In-Game Advertising in Abhängigkeit von der Positionierung und Spielspannung
Eine Untersuchung des impliziten Spielerverhaltens mittels Eye Tracking und Messung des Hautleitwerts
Autor:in:
Matthias Meyfarth (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Diploma Thesis , 2009 , Grade: 1,7
Price:
US$ 36.99
E-Games Marketing und Digital Marketing Entertainment
Potentiale und Probleme
Autor:in:
Marcus Volkmar (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Diploma Thesis , 2010
Price:
US$ 31.99
Serious Games. Anwendung digitaler Spiele in den Bereichen Training, Bildung und HealthCare
Autor:in:
Markus Wilms (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Diploma Thesis , 2009 , Grade: 1,0
Price:
US$ 36.99
Design und Evaluation von Pervasive Games
Autor:in:
Dipl.-Inf. Sönke Bullerdiek (Author)
Subject:
Computer Science - Software
Category:
Diploma Thesis , 2006 , Grade: 1,0
Price:
US$ 36.99
Vermittlung von Informationskompetenz durch Game-Based Learning
Eine systematische Literaturanalyse
Autor:in: Anonymous
Subject:
Business economics - Information Management
Category:
Master's Thesis , 2018 , Grade: 1,7
Price:
US$ 36.99
Digital Game-based Learning. Potenziale für die Führungskräfteentwicklung
Autor:in:
Stefanie Feder (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Master's Thesis , 2013 , Grade: 1
Price:
US$ 36.99
Spielend Kompetenzen entwickeln. Serious Games in der beruflichen Aus- und Weiterbildung
Autor:in:
Joana Appel (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Master's Thesis , 2015 , Grade: 1,8
Price:
US$ 36.99
Design und Evaluation von Pervasive Games
Autor:in:
Sönke Bullerdiek (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2006 , Grade: 1
Price:
US$ 36.99
Zur Vermittlung von (Erfahrungs-)Räumen in Augmented Reality Games am Fallbeispiel Pokémon Go
Autor:in:
Zinaida Ebden (Author)
Subject:
Communications - Miscellaneous
Category:
Master's Thesis , 2017 , Grade: 1,7
Price:
US$ 31.99
Anstrengung und Diktator. Eine experimentelle Analyse des Dictator Games
Autor:in:
M. Sc. Merve Gülacan (Author)
Subject:
Business economics - Economic Policy
Category:
Master's Thesis , 2016 , Grade: 1,3
Price:
US$ 41.99
"Serious Games". Pädagogische Perspektiven zur Förderung von Werturteilskompetenz
Autor:in:
Leonard Idel (Author)
Subject:
Pedagogy - General
Category:
Examination Thesis , 2016 , Grade: 2
Price:
US$ 36.99
Massively Multiplayer Online Role-Playing Games, ihre sozialen Gemeinschaften und ihre Bedeutung für die Soziale Arbeit
Ein Forschungsüberblick zu MMORPGs und ihren sozialen Gemeinschaften
Autor:in:
Frank Hillemann (Author)
Subject:
Social Work
Category:
Bachelor Thesis , 2013 , Grade: B.A.
Price:
US$ 36.99
Digital Game Based Learning: Konzept zur Integration in eine universitäre Lernplattform
Autor:in:
Philip Kaiser (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Diploma Thesis , 2012 , Grade: 2,0
Price:
US$ 36.99
In-Game Advertising im Intermediavergleich
Stellenwert und Auswirkung auf den Mediamix der heutigen Zeit
Autor:in:
Marc Andre Paul (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Bachelor Thesis , 2011 , Grade: 2,0
Price:
US$ 36.99
IPHA - An Open Source Framework for Development of Strategy Games based on Microsoft Technology
Autor:in:
Jacob Barkai (Author)
Subject:
Computer Science - Theory
Category:
Professorial Dissertation , 2009 , Grade: 90
Price:
US$ 31.99
Der Einsatz von Online Games als Self-Assessment im Recruiting
Autor:in:
David Sonnberger (Author)
Subject:
Leadership and Human Resources - Recruiting
Category:
Master's Thesis , 2015 , Grade: Sehr Gut
Price:
US$ 36.99
Filmanalyse: "Gamer". Sozialwissenschaftliche Rezipientenanalyse
Autor:in:
Christiane Böhm (Author)
Subject:
Sociology - Methodology and Methods
Category:
Term Paper , 2013 , Grade: 1,3
Price:
US$ 31.99
PR-Handbuch für Games: Einführung in die PR-Kampagnenerstellung für ein Computer- oder Videospiel
Autor:in:
Kerstin Strangfeld (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Master's Thesis , 2012 , Grade: 1,3
Price:
US$ 39.99
An Extreme Tagging System as a Game With a Purpose
Autor:in:
Dennis Hartrampf (Author)
Subject:
Computer Science - Software
Category:
Master's Thesis , 2012 , Grade: 2,3
Price:
US$ 36.99
Dynamische Contentanpassung bei Massive Multiplayer Online Games
Autor:in:
Joachim Fohringer (Author)
,
Dr. Tobias Fritsch (Author)
Subject:
Computer Science - Technical Computer Science
Category:
Diploma Thesis , 2006 , Grade: 1,7
Price:
US$ 36.99
Design and Implementation of Player Growth Systems. Exemplified through a Third-Person Action Game
Autor:in:
Leon Arndt (Author)
Subject:
Computer Science - Games Engineering
Category:
Bachelor Thesis , 2020 , Grade: 1.3
Price:
US$ 39.99
Humanities Remediated: Digital Games Criticism in Academic Discourse
Autor:in:
M.A. Robert Kampf (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Master's Thesis , 2010 , Grade: 1.3
Price:
US$ 36.99
The Lead User Influence in Online Communities – A Gaming Community Example
Autor:in:
Dr. Tobias Fritsch (Author)
Subject:
Business economics - General
Category:
Diploma Thesis , 2007 , Grade: 1,3
Price:
US$ 31.99
Machtbeziehungen in der TV-Serie "Game of Thrones" vor dem Hintergrund vormoderner Machtkonzeptionen in mittelalterlicher deutscher Epik
Symbolisierungen und moralische Codierungen
Autor:in:
Lara Schmidt (Author)
Subject:
German Studies - Older German Literature, Medieval Studies
Category:
Examination Thesis , 2014 , Grade: 1,3
Price:
US$ 31.99
Virtual Currencies in Online Gaming
Autor:in:
Verena Kern (Author)
Subject:
Communications - Journalism, Journalism Professions
Category:
Master's Thesis , 2013 , Grade: 1,0
Price:
US$ 36.99
Getting Addicted: Computerspielsucht in Multiplayer Games
Autor:in:
Markus Huber (Author)
Subject:
Computer Science - Miscellaneous
Category:
Master's Thesis , 2012 , Grade: 2
Price:
US$ 31.99
Erlösmodelle in Massively Multiplayer Online Games
Autor:in:
Simon Korchmar (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2007 , Grade: 1,0
Price:
US$ 36.99
Die Schottischen Highland Games. Ihre Geschichte und gelebte Tradition
Sport - Wettkampf - Mythos
Autor:in:
Niklas Jung (Author)
Subject:
Sport - Sport History
Category:
Examination Thesis , 2005 , Grade: 1,0
Price:
US$ 36.99
Development of an Interactive Game Employing Social Learning Skills Based on the Needs of Special Children of DSWD Amor Village
Autor:in:
Roland Paulo Domingo (Author)
Subject:
Computer Science - Games Engineering
Category:
Bachelor Thesis , 2020 , Grade: 85.0
Price:
US$ 32.99
Gewaltästhetik im Mainstreamfilm. Intention und Wirkung bei Quentin Tarantino und Michael Haneke. „Pulp Fiction“ und „Funny Games“
Autor:in:
Lukas Schuh (Author)
Subject:
Film Science
Category:
Bachelor Thesis , 2010 , Grade: 1,8
Price:
US$ 33.99
Heterogenitaet als Chance für die Special Olympics? - Ein Konzept aus integrationssportlicher Perspektive zum Anlass der Special Olympics National Games 2004 in Hamburg
Autor:in:
André Holzmüller (Author)
Subject:
Pedagogy - Orthopaedagogy and Special Education
Category:
Examination Thesis , 2005 , Grade: 1,0
Price:
US$ 36.99
Portierung eines Multi-Player-Games auf eine Proxy-Plattform sowie anschließende Evaluation
Autor:in:
Tobias Schröter (Author)
Subject:
Computer Science - Internet, New Technologies
Category:
Diploma Thesis , 2005 , Grade: 1,7
Price:
US$ 36.99
Mega Events in the Complex City. A Case Study of the 2004 Olympic Games in Athens, Greece
Autor:in:
DI Manuela Stögerer (Author)
,
Lisa Faulenbach (Author)
,
Egle Rasimaviciute (Author)
,
Bartek Matuszewski (Author)
,
Anna Schröder (Author)
,
Dennis Ngo (Author)
Subject:
Business economics - Business Management, Corporate Governance
Category:
Term Paper , 2014 , Grade: 2
Price:
US$ 36.99
Exploring the Potential of Digital Game Based Learning in the EFL Classroom
Autor:in:
Marie Schneider (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Examination Thesis , 2011 , Grade: 1,0
Price:
US$ 50.99
World Trade Policy and the Game Theory - Overcoming the Prisoner's Dilemma?
Autor:in:
David Stromiedel (Author)
Subject:
Business economics - Business Management, Corporate Governance
Category:
Diploma Thesis , 2004 , Grade: 1,3
Price:
US$ 33.99
Neue Geschäftsmodelle im Markt für Video- und Computerspiele
Die Rolle des „In-Game Advertisement“
Autor:in:
Frederick Steinke (Author)
,
Dr. Tobias Fritsch (Author)
Subject:
Business economics - General
Category:
Diploma Thesis , 2008 , Grade: 2,0
Price:
US$ 36.99
Einfluss von Emotionen auf Essverhalten und BMI bei Jugendlichen
Kann ein Serious Game for Health Essgewohnheiten bei Minderjährigen ändern?
Autor:in:
Anna-Lena Broß (Author)
Subject:
Health - Nutritional Science
Category:
Master's Thesis , 2016 , Grade: 1,7
Price:
US$ 31.99
Key Narrative Strategies in Computer Games. A comparative study
Autor:in:
Angelika M. Tank (Author)
Subject:
English Language and Literature Studies - Literature
Category:
Master's Thesis , 2018 , Grade: 2,3
Price:
US$ 30.99
Video Game Success in Times of Crisis. Einfluss von Gaming Produktmerkmalen auf die globalen Steam Spielerzahlen während Covid-19
Autor:in:
Lukas Wirth (Author)
Subject:
Computer Science - Games Engineering
Category:
Master's Thesis , 2021 , Grade: 2,0
Price:
US$ 39.99
Moral Disengagement und Persönlichkeit. Heiligt der Zweck die Mittel?
Ein Online-Fragebogen zur Untersuchung des Einflusses der Persönlichkeit auf die moralische Wahrnehmung und Bewertung am Beispiel von Game of Thrones
Autor:in:
Heike Bocht (Author)
Subject:
Psychology - Media Psychology
Category:
Bachelor Thesis , 2017 , Grade: 2,7
Price:
US$ 30.99
Interaktive Visualisierung von virtuellen Booten und Yachten
Entwicklung einer immersiven, dynamischen Realität unter Verwendung der Game Engine Unity3D
Autor:in:
Katrin A. M. Gruber (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2014 , Grade: 1,3
Price:
US$ 36.99
Zusammenhänge zwischen Special Olympics Turnieren und dem Selbstwirksamkeitskonzept der Athleten
Eine exemplarische Untersuchung zu den Special Olympics National Games in Karlsruhe
Autor:in:
Lena Moczall (Author)
Subject:
Pedagogy - Orthopaedagogy and Special Education
Category:
Diploma Thesis , 2008 , Grade: 2,0
Price:
US$ 36.99
K/DA virtual band. A case study on the contribution of video games to the future of the music industry
Autor:in:
Sonia Elena Ioan (Author)
Subject:
Musicology - Contemporary music
Category:
Case Study , 2021 , Grade: 5/5
Price:
US$ 32.99
Home Rehabilitation of Stroke Patients. Designing Games Using Arduino and Raspberry Pi
Autor:in:
Ali Al-Mahmood (Author)
,
Michael Opoku Agyeman (Author)
Subject:
Computer Science - Programming
Category:
Master's Thesis , 2019
Price:
US$ 45.99
Dialogdarstellung für digitale Spiele: Eine Schnittstelle zwischen Game Writer und Entwicklerteam
Autor:in:
Markus Stolzenburg (Author)
Subject:
Computer Science - Applied
Category:
Bachelor Thesis , 2012
Price:
US$ 34.99
Effects of continuous inclusion in a virtually played ball tossing game called Cyberball on the P300 event-related-potential
A single trial analysis
Autor:in:
Nina Becker (Author)
Subject:
Psychology - General
Category:
Diploma Thesis , 2011 , Grade: 1,0
Price:
US$ 36.99
Die Erfolgswirkung von Lizenzarten auf Computer- und Videospiele. Eine empirische Untersuchung des deutschen Games-Marktes
Autor:in:
Stefan Jäckering (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Diploma Thesis , 2011 , Grade: 1,3
Price:
US$ 36.99
Simulation des Social-Deduction-Games "Werwolf" und Modellierung der sozialen Interaktion
Autor:in:
Colin Maier (Author)
Subject:
Computer Science - Software
Category:
Bachelor Thesis , 2022 , Grade: 2,7
Price:
US$ 29.99
Geschichte für Gamer? Analyse der Geschichtsrepräsentation in Videospielen
Autor:in:
Thierry Fux (Author)
Subject:
History - Miscellaneous
Category:
Master's Thesis , 2012 , Grade: 13/20
Price:
US$ 39.99
A Regional Play of the Global Game
Zur Rolle demokratischer Middle Powers im Lichte globaler US-Hegemonie und der Regionalisierung der Balance of Power am Beispiel des nordkoreanischen Nuklearkonflikts
Autor:in: Anonymous
Subject:
Politics - Topic: Peace and Conflict, Security
Category:
Thesis (M.A.) , 2008 , Grade: 1,3
Price:
US$ 42.99
"The Game the Same. Just Got More Fierce."
An Interpretative Analysis of the Stereotypical Representation of African Americans on the US Television Program "The Wire"
Autor:in:
Eike Rüdebusch (Author)
Subject:
American Studies - Culture and Applied Geography
Category:
Master's Thesis , 2014 , Grade: 1,1
Price:
US$ 36.99
La mobilisation des utilisateurs de jeux vidéo en faveur du développement social. Le cas d'Urgent Evoke, jeu en réalité alternée
Autor:in:
Marie Reiter (Author)
Subject:
Social Work
Category:
Master's Thesis , 2011 , Grade: 16/20
Price:
US$ 36.99
Analyse, Konzeption und Visualisierung von Inhalten einer MINT-App. Wie kann das Interesse für MINT-Themen bei Schülerinnen gefördert werden?
Autor:in:
Ramona Samson (Author)
Subject:
Computer Science - Internet, New Technologies
Category:
Master's Thesis , 2019 , Grade: 1,7
Price:
US$ 27.99
Der Einfluss der Nutzungsmotive auf die präferierte Perspektive im Computerspiel
Autor:in:
Daniel Zimmermann (Author)
,
Annika Liedtke (Author)
Subject:
Computer Science - Games Engineering
Category:
Research Paper (postgraduate) , 2015 , Grade: 1,0
Price:
US$ 39.99
Ethik und Moral in digitalen, narrativen Bildschirmspielen und deren Beeinflussung auf Entscheidungen und Motivation der User/innen
Anhand des Fallbeispiels Mass Effect 2
Autor:in:
Sabrina Auer (Author)
Subject:
Communications - Miscellaneous
Category:
Bachelor Thesis , 2013 , Grade: 2
Price:
US$ 36.99
Comics2Games - Wie sich die Bilder steuern lernen
Autor:in:
Matthias Weber (Author)
Subject:
Communications - Miscellaneous
Category:
Master's Thesis , 2011 , Grade: 1,3
Price:
US$ 36.99
Videospiele und Identität(en). Identitätsarbeit in und über digitale Bildschirmspiele
Fallbeispiel Star Wars: The Old Republic
Autor:in:
Sabrina Auer (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Master's Thesis , 2015 , Grade: 2
Price:
US$ 42.99
Perspectives on trophy hunting in tourism; Namibia as a case study
Autor:in:
Bernd Grahl (Author)
Subject:
Tourism - Miscellaneous
Category:
Bachelor Thesis , 2009
Price:
US$ 31.99
Decision Making in the Field of Renewble Energy
A theoretical and practical approach
Autor:in:
MBA; Dipl. Kfm. (FH); Dipl. B.Inf. (FH) Stefan Kempka (Author)
Subject:
Business economics - Miscellaneous
Category:
Master's Thesis , 2009 , Grade: 1,7
Price:
US$ 36.99
Führt eine Feedback-Option eines Spielers in einem Gefangenen-Dilemma mit einseitiger Kommunikation zu mehr Kooperation?
Eine empirische und experimentelle Analyse
Autor:in:
M.Sc. Ercan Hayvali (Author)
Subject:
Economics - Other
Category:
Bachelor Thesis , 2013 , Grade: 1,0
Price:
US$ 30.99
"Höhenflug". Konzept eines BCI-Computerspiels zur Höhenangst-Reduktion
Autor:in:
Matthias Weber (Author)
Subject:
Computer Science - Miscellaneous
Category:
Master's Thesis , 2015
Price:
US$ 36.99
Gamification im Marketing. Zielgruppenspezifische Betrachtung der Einsatzfelder und Potenziale
Autor:in:
Axel Dombrink (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2013 , Grade: 1,7
Price:
US$ 36.99
Videospiele als interaktive Fiktionen - Zur Literarizität der Neuen Medien
Autor:in:
Yann Martin (Author)
Subject:
English Language and Literature Studies - Other
Category:
Diploma Thesis , 2009 , Grade: 1
Price:
US$ 36.99
Massenphänomen Online-Sport-Events
Am Beispiel der Ski Challenge
Autor:in:
Mag. Lukas Rössler, MBA (Author)
Subject:
Communications - Media Economics, Media Management
Category:
Master's Thesis , 2009 , Grade: 1
Price:
US$ 42.99
Auswirkungen von Mikrotransaktionen auf das Spielerlebnis von narrativen Videospielen mit offener Spielwelt. Dargestellt an der Spielreihe "Assassin’s Creed"
Autor:in: Anonymous
Subject:
Communications - Media Economics, Media Management
Category:
Bachelor Thesis , 2021 , Grade: 2.3
Price:
US$ 28.99
Wii Innovate. How Nintendo created a New Market through the Strategic Innovation Wii
Autor:in:
Jörg Ziesak (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2009 , Grade: 1,3
Price:
US$ 36.99
An empirical study of efficient market hypothesis and its existence in virtual markets
Autor:in:
Jason West (Author)
Subject:
Economics - Finance
Category:
Bachelor Thesis , 2015 , Grade: 2:1 (68%)
Price:
US$ 33.99
Global Sports Management - A Cultural Perspective
Autor:in:
D.E.A./UNIV. PARIS I Gebhard Deissler (Author)
Subject:
Sport - Sport Economics, Sport Management
Category:
Research Paper (postgraduate) , 2012
Price:
US$ 44.99
Videospielkonsolen mit Online-Funktionalität: Die Evolution von Geschäftsmodellen
Autor:in:
Philipp Oesterreich (Author)
Subject:
Business economics - Business Management, Corporate Governance
Category:
Diploma Thesis , 2008 , Grade: 2,0
Price:
US$ 36.99
Semiotik und Methodologie von Computerspieltrailern und Eingangssequenzen
Autor:in:
Anja Fischer (Author)
Subject:
Philosophy - Theoretical (Realisation, Science, Logic, Language)
Category:
Thesis (M.A.) , 2008 , Grade: 1,3
Price:
US$ 36.99
Kommunikation zweier Autoritäten im Krankenhaus am Beispiel Pflegeperson und Arzt
Dialogpädagogische Begegnungen
Autor:in:
Martha Fuchs (Author)
,
Andrea Maria Foidl (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Diploma Thesis , 2010 , Grade: 1,0
Price:
US$ 41.99
Let's Play-Videos. Kommunikationstheoretische Einordnung und inhaltliche Analyse
Youtube als Plattform für Let's Play
Autor:in:
Julius Hass (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2014 , Grade: 1,7
Price:
US$ 36.99
Schulsport in Tansania
Eine qualitative Analyse des Sportentwicklungsprojektes "Lifeskills through Games" in Tansania
Autor:in:
Verena Johnen (Author)
Subject:
Didactics - Sport, Sport Pedagogy
Category:
Examination Thesis , 2012 , Grade: 1,3
Price:
US$ 36.99
Unterhaltungsangebot Computerspiel
Unterhaltungserleben und kulturelle Funktion virtueller Spielwelten am Beispiel von World of Warcraft
Autor:in:
Matthias Goldbach (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2009 , Grade: 1,5
Price:
US$ 36.99
Gemeinsam einsam? Welchen Einfluss haben MMORPGs auf das Sozialleben der SpielerInnen?
Autor:in:
B.A. Marina Ünlü (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Bachelor Thesis , 2009 , Grade: 1,15
Price:
US$ 36.99
Browsergames. Der Status Quo
Autor:in:
Jan Dittrich (Author)
,
Stefan Behles (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2009 , Grade: 1,3
Price:
US$ 31.99
Computerspiel-Geschichten? Analyse narrativer Strategien zur strukturellen Kopplung von Spiel und Erzählung
Autor:in:
Matthias Grimm (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2006 , Grade: 1,3
Price:
US$ 36.99
Computerization of United States Army as an Inspiration of Modern Warfare
Autor:in:
Jakub Debowski (Author)
Subject:
Politics - Region: USA
Category:
Bachelor Thesis , 2012 , Grade: A
Price:
US$ 31.99
Actor Models and Digital Natives
An Empiric Research Approach for Online Communities
Autor:in:
Dr. Tobias Fritsch (Author)
Subject:
Sociology - Media, Art, Music
Category:
Master's Thesis , 2010 , Grade: 1,0
Price:
US$ 36.99
Incorporating environmental goals in collaborative logistics
A bi-objective approach to obtain Pareto efficient solutions
Autor:in:
Dominik Kensy (Author)
Subject:
Environmental Sciences
Category:
Master's Thesis , 2019 , Grade: 1,0
Price:
US$ 36.99
The Meaning of Sport in Our Time - From Athens to London 2012
Ten Dimensions of Global Sports Management
Autor:in:
D.E.A./UNIV. PARIS I Gebhard Deissler (Author)
Subject:
Sport - Sport Economics, Sport Management
Category:
Scientific Study , 2012
Price:
US$ 36.99
Development of a quantification method for European brown hares (Lepus europaeus) in urban areas on the example of Lichtenberg, Berlin
Autor:in:
Regina Schulze (Author)
Subject:
Nature Protection, Landscape Conservation
Category:
Master's Thesis , 2011 , Grade: 1,3
Price:
US$ 36.99
Die Darstellung des Nationalsozialismus im populären Medium des Computerspiels. Ein Vergleich von "Through the Darkest of Times" und "Call of Duty: WWII"
Autor:in:
Artur Barabas (Author)
Subject:
Gaming
Category:
Bachelor Thesis , 2022 , Grade: 2,0
Price:
US$ 32.99
Menschen, Maschinen und der Transhumanismus. Zukunftsvisionen zwischen Science-Fiction und Realität
Autor:in:
Joshua Gennari (Author)
Subject:
Communications - Movies and Television
Category:
Master's Thesis , 2015 , Grade: 1,0
Price:
US$ 42.99
Kauftrigger für Konsumgüter in der virtuellen Welt von "Second Life"
Autor:in:
Jessica Kemper (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Bachelor Thesis , 2020 , Grade: 1,3
Price:
US$ 32.99
Das Brettspiel als narratives Medium
Wie Geschichten von Spielfiguren, Karten und Würfeln erzählt werden
Autor:in:
Pawel Bornstedt (Author)
Subject:
German Studies - Linguistics
Category:
Master's Thesis , 2022 , Grade: 2,3
Price:
US$ 39.99
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