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Philosophy - Philosophy of the 17th and 18th Centuries
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German Studies - Genres
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Philosophy - Philosophy of the Ancient World
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Theology - Religion (For Pre-University Students)
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Computer Science - Games Engineering
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Business economics - Information Management
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Pedagogy - History of Pedagogy
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Environmental Sciences
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Politics - Region: Southeastern Europe
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Politics - Region: Middle and South America
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Law - Penology
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Engineering - Civil Engineering
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Communications - Media History
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Sociology - Consumption and Advertising
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Literature - General
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Communications - Specialized communication
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Law - Philosophy, History and Sociology of Law
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Literature - Modern Literature
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Computer Science - Software
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Cultural Studies - European Studies
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Geography / Earth Science - Miscellaneous
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Politics - Region: Russia
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German Studies - Semiotics, Pragmatics, Semantics
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Sociology - Communication
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Theology - Comparative Religion Studies
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History - Basics
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Biology - Diseases, Health, Nutrition
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Geography / Earth Science - Regional Geography
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Art - Photography and Film
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Computer Science - General
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Philosophy - Philosophy of the 19th Century
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Scandinavian Languages
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Book Science
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Orientalism / Sinology - Chinese / China
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History of Europe - Ages of World Wars
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Communications - Interpersonal Communication
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World History - Antiquity
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Didactics for the subject French - Pedagogy, Literature Studies
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Business economics - Industrial Management
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Economy - Health Economics
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Interpreting / Translating
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Leadership and Human Resources - Employer Branding
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American Studies - Literature
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World History - General and Comparison
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Design (Industry, Graphics, Fashion)
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Latin
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Mikrotransaktionen in Onlinespielen. Wie "Free-to-Play"-Spiele in der virtuellen Welt reales Geld einnehmen
Autor:in:
Ramona Samson (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Textbook , 2016
Price:
US$ 20.99
Tomb Raider - Die Konstruktion von Weiblichkeit im Spiel "Tomb Raider"
Autor:in:
Anina Müller (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2008 , Grade: 12
Price:
US$ 14.99
Spielen in virtuellen Welten - Am Beispiel von World of Warcraft
Autor:in:
Julian Wenzel (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2007 , Grade: 1,7
Price:
US$ 17.99
Spiel mit dem Tod
Versuch einer Beurteilung von Gewalt in Computerspielen aus medienwissenschaftlicher und medienethischer Sicht anhand eines Fallbeispiels
Autor:in:
Hannes von Wyl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2010 , Grade: 1,5
Price:
US$ 14.99
Spiel 2.0 - Eine Phänomenologie des Computerspiels
Autor:in:
M.A. Martin Franger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2007 , Grade: 1,3
Price:
US$ 36.99
Die Büchse der Pandora. Der Mythos nach Hesiod und seine Darstellung im Computer-Spiel "God of War I"
Autor:in:
Dominik Labocha (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Pre-University Paper , 2013 , Grade: 13P / 1-
Price:
US$ 8.99
Spielen in virtuellen Welten: Machen Online-Rollenspiele wirklich süchtig und Ego-Shooter gewalttätig?
Autor:in:
Mag. Wolfgang Sebastian Weberitsch (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2009 , Grade: 2
Price:
US$ 15.99
Gamification. Spiel und Internet
Eine Untersuchung der Anwendung spielmechanischer Prinzipien auf der Online-Diät-Plattform "My-Miracle"
Autor:in:
Sabrina Asche (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2013 , Grade: 1,0
Price:
US$ 17.99
Machtstrukturen in Computerspielen
Die dichotome Position des Spielers als handelndes Subjekt und als Subjekt der Disziplinierung
Autor:in:
Andy Jung (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2010 , Grade: 1,3
Price:
US$ 31.99
Freemium als Erlösmodell der Spieleindustrie
Ansätze und Erfolgsfaktoren der Monetarisierung von auf Freemium basierenden Spiele-Apps
Autor:in:
Andreas Ries (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2013 , Grade: 1,0
Price:
US$ 39.99
Computerspiel-Geschichten? Analyse narrativer Strategien zur strukturellen Kopplung von Spiel und Erzählung
Autor:in:
Matthias Grimm (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2006 , Grade: 1,3
Price:
US$ 36.99
Spielen in der Cloud. Anbieter und Funktionsweise von Cloud Gaming Diensten
Autor:in:
Thomas Lipfert (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2014 , Grade: 1,3
Price:
US$ 14.99
Ich spiel verrückt, spielst du mit?
Wie uns Computerspiele Freude und Erholung schenken
Autor:in:
Juliane Ungänz (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Essay , 2005 , Grade: 1,0
Price:
US$ 0.99
Welche Rolle spielen die Plattform YouTube und die YouTuber als Sozialisationsagenten und Wertevermittler für die Identitätsbildung der Jugendlichen?
Autor:in: Anonymous
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2019 , Grade: 1,0
Price:
US$ 6.99
Videospiele und Identität(en). Identitätsarbeit in und über digitale Bildschirmspiele
Fallbeispiel Star Wars: The Old Republic
Autor:in:
Sabrina Auer (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Master's Thesis , 2015 , Grade: 2
Price:
US$ 42.99
Unterhaltungsangebot Computerspiel
Unterhaltungserleben und kulturelle Funktion virtueller Spielwelten am Beispiel von World of Warcraft
Autor:in:
Matthias Goldbach (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2009 , Grade: 1,5
Price:
US$ 36.99
Entwicklung und Strukturen des E-Sports in der Medienlandschaft. Ein neuer Wirtschaftszweig in der Unterhaltungsindustrie
Autor:in:
Janis Muschik (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,3
Price:
US$ 17.99
Kompetenzentwicklung mit E-Learning Tools. Möglichkeiten, Grenzen und bildungswissenschaftliche Perspektiven von Serious Games in der beruflichen Bildung
Autor:in:
Nora Ulbing (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2014 , Grade: 1,2
Price:
US$ 17.99
Markt für iPhone-Applikationen: Angebotsstruktur, Angebotstypen und Nachfrage
Autor:in:
Daniela Scheele (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2009 , Grade: 1,3
Price:
US$ 16.99
Vergleich der Entwicklung von offenen und linear gescripteten Erzählstrukturen in Rollenspielen
Von den Anfängen bis heute
Autor:in:
Ruth Otzelberger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2011 , Grade: 1,7
Price:
US$ 31.99
Gewalt in Counter-Strike - Darstellungsweise, Kontext und Legitimation
Autor:in:
Jan Horak (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2009 , Grade: 1,0
Price:
US$ 11.99
Neue Medien im Empire
Welche Rolle kann das Internet im Allgemeinen und Facebook im Speziellen im revolutionären Entwurf von Michael Hardt und Antonio Negri spielen?
Autor:in:
Maik Wunder (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2011 , Grade: 1,3
Price:
US$ 31.99
Montage im Computerspiel
Autor:in:
Daniel Zimmermann (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2012 , Grade: 2,0
Price:
US$ 31.99
Mediale Gewalt - Die Neuen Medien im Fokus der Wirkungsdiskussion
Autor:in:
Jan Horak (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2009 , Grade: 1,0
Price:
US$ 6.99
Die Wiederbelebung von totgeglaubten Medien. Retrogaming am Beispiel Snake
Dead Media Studies
Autor:in:
Jana Ahke (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Case Study , 2015 , Grade: 1,7
Price:
US$ 14.99
"Level Up!" Gamification als Instrument zur Kundenbindung im Zeitalter der Spielemechanismen
Autor:in:
Bachelor of Arts Andreas Ries (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2012 , Grade: 1,3
Price:
US$ 15.99
Gesellschaftsstrukturen in Videospielen. Die Darstellung von Amerika in "Red Dead Redemption 2"
Autor:in: Anonymous
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2021 , Grade: 15 Punkte (1+)
Price:
US$ 14.99
Geschlechtsspezifisches Spielverhalten bei Browsergames
Analyse der unterschiedlichen Anforderungen von Männern und Frauen an Browsergames am Beispiel von "Farmville"
Autor:in:
Sina Laura Rautmann (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2011 , Grade: 1,0
Price:
US$ 36.99
Phänomen MMORPGs
Welchen Einfluss haben Online-Rollenspiele auf alltägliche Verpflichtungen und das soziale Umfeld?
Autor:in:
Christian Hansen (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2011 , Grade: 1.7
Price:
US$ 17.99
„Online zocken“
Eine Untersuchung zur Nutzung von MMORPG’s am Beispiel der ERA Gaming Community
Autor:in:
Bakk. phil. Harald Baumgartlinger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2008 , Grade: 1.0
Price:
US$ 31.99
Lara Croft in Tomb Raider - Eine weibliche Ikone aus der Sicht der feministischen Medientheorie
Autor:in:
Marius Rausch (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2005 , Grade: 1,7
Price:
US$ 17.99
Digitale Partizipation. Zwischen Modding-Kultur, virtuellem Eigentum und sozialen Medien
Autor:in:
Lena Kurt (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2018 , Grade: 1,5
Price:
US$ 15.99
Persuasive Games. Eine Möglichkeit des sozialen Einflusses durch Games?
Autor:in:
Sabrina Kaindl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,7
Price:
US$ 17.99
Siedeln, taktieren und bekriegen - Eine empirische Untersuchung zur besonderen Faszinationskraft von Echtzeit-Strategiespielen
Autor:in:
Magister Artium Oliver Grosser (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2007 , Grade: 1,7
Price:
US$ 36.99
Computerspiele auf dem Prüfstand: Wie Computerspiele in der pädagogischen Debatte definiert werden
Autor:in:
Michael Liebe (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2004 , Grade: 1,8
Price:
US$ 19.99
Spielend lernen? Ein Blick auf game-based learning und Gamification
Autor:in:
Sabine Stoll (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2014 , Grade: 1.0
Price:
US$ 17.99
Die Darstellungsform von Krieg in Computerspielen
Am Beispiel von Medal of Honor Allied Assault und Call of Duty 2
Autor:in:
Christopher Reichow (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Essay , 2010 , Grade: 1,7
Price:
US$ 6.99
Erzählen Computerspiele eine Geschichte?
Eine Untersuchung zur Narrativität in Adventure Games
Autor:in:
Tina Steimle (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2009
Price:
US$ 14.99
Highscore - Weltranglisten als neuer Leistungsmaßstab in Computerspielen
Autor:in:
Mario Toefferl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2007 , Grade: 1
Price:
US$ 36.99
Erstellung einer Nutzertypologie von Adgames zur Unterstützung des Kommunikationsmix
Autor:in:
Mag. (FH) Christina Oehler (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2006 , Grade: 1,0
Price:
US$ 100.99
Spielkultur um den Spielmodus Ultimate Team in FIFA 18
Autor:in: Anonymous
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2018 , Grade: 1,3
Price:
US$ 14.99
Ludologie gegen Narratologie. Tod in Videospielen
Autor:in:
Robin Bruch (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2016 , Grade: 1,7
Price:
US$ 15.99
Die filmtheoretische Kritik Laura Mulveys im Zusammenhang mit Videospielen
Die verschiedenen Frauenrollen innerhalb von Videospielen
Autor:in:
Julian Moosbrugger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2015 , Grade: 2,0
Price:
US$ 14.99
Gamification. Hat die Implementierung von spielerischen Elementen in der Lehre Einfluss auf Motivation und Leistung?
Autor:in:
Carolin Kraus (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2016
Price:
US$ 16.99
Let's Play-Videos. Kommunikationstheoretische Einordnung und inhaltliche Analyse
Youtube als Plattform für Let's Play
Autor:in:
Julius Hass (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2014 , Grade: 1,7
Price:
US$ 36.99
Darstellung homosexueller Beziehungen in Computerspielen. Änderungen der letzen dreißig Jahre
Vom Spott und Klischee zur Homo-Ehe
Autor:in:
Juan Francisco Alvarez Moreno (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2013 , Grade: 1,7
Price:
US$ 15.99
Matchday! Eine inhaltsanalytische Untersuchung zur Twitter-Nutzung von Bundesligaspielern
Autor:in:
Julian Beck (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2014 , Grade: 1,3
Price:
US$ 15.99
Der weibliche Computerspieler
Befunde und Kritik
Autor:in:
Magister Leonhard Korbel (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2008 , Grade: 1.0
Price:
US$ 16.99
Browsergames. Der Status Quo
Autor:in:
Jan Dittrich (Author)
,
Stefan Behles (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2009 , Grade: 1,3
Price:
US$ 31.99
Sound als Feedbackmöglichkeit in Computerspielen
Eine Analyse am Beispiel von Echtzeit-Strategie und First-Person-Shooter
Autor:in:
Stephan Grunwald (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2008 , Grade: 1,3
Price:
US$ 18.99
Theorie von Bildschirmspielen
Autor:in:
Matthias Krause (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2002 , Grade: 2,3
Price:
US$ 15.99
Moderne Online-Rollenspiele - Zeitvertreib oder soziales Phänomen?
Autor:in:
Marcus Breisinger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2003 , Grade: 1,3
Price:
US$ 17.99
Der Einfluss sozialer Netzwerke auf die Kommunikation der Bürger und die politische Kommunikation
Autor:in:
Marina Österreich (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2018 , Grade: 2,0
Price:
US$ 15.99
Konventionen und Methoden für die Darstellung der Authentizität des 2. Weltkriegs in Computer-Kriegsspielen
Autor:in:
David Kraus (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,7
Price:
US$ 15.99
Nutzungsmotive und Nutzungserwartungen der Generation Y an eine Mobile Dating Plattform
Das Beispiel der Applikation Jaumo
Autor:in: Anonymous
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2016 , Grade: 1.3
Price:
US$ 20.99
Wie "Game of Thrones - A Telltale Game Series" sich nahtlos in die Welt der TV-Serie einfügt
Lineare und non-lineare Bildwelten. Filme sehen und Computerspiele navigieren
Autor:in:
Marie Krist (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2016 , Grade: 1,7
Price:
US$ 6.99
Die Zukunftschancen des eSports. Hat eSports Potential sich als Zuschauersport in Deutschland zu etablieren?
Autor:in:
Nina Rühl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2016 , Grade: 1,9
Price:
US$ 20.99
Faszination Let's Play: Warum Blogger auf YouTube so erfolgreich sind
Let's Player im deutschsprachigen Raum
Autor:in:
Marie Sophie Pelc (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2015 , Grade: 1,0
Price:
US$ 33.99
Integration von spielbasierten Lernprogrammen in SCORM-konformen Lernumgebungen mit besonderer Beachtung des Multi-User-Aspektes
Autor:in:
Dirk Börner (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2007 , Grade: 1,0
Price:
US$ 36.99
Geschlechterunterschiede beim Konsum von Konsolen- und Computerspielen bei Kindern und Jugendlichen
Ausprägung und Erklärungsansätze
Autor:in:
Julia Kramer (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2014 , Grade: 1,0
Price:
US$ 15.99
Die Perspektive der Helmkamera als Form der First Person Perspective im Computerspiel NEED FOR SPEED: SHIFT 2 UNLEASHED
Autor:in:
Janina Schizmer (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2013 , Grade: 2,7
Price:
US$ 16.99
Serious Games in der Wissensvermittlung
Wenn die Grenzen zwischen virtueller und realer Welt verschmelzen
Autor:in:
Bachelor of Arts Andreas Ries (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2012 , Grade: 1,3
Price:
US$ 17.99
Computerspiele!
Bedrohung oder Bereicherung?
Autor:in:
Marie Luedtkes (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2008 , Grade: 1,5
Price:
US$ 14.99
Intermedialität in Computer und Film - Computerspielverfilmungen am Beispiel von Lara Croft: Tomb Raider
Autor:in:
Martina Leser (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2012
Price:
US$ 14.99
Die Entwicklung interaktiver Narration im Adventuregame anhand "The Secret of Monkey Island" und "Edna bricht aus"
Autor:in:
Ulrike Pilz (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2010 , Grade: 1,1
Price:
US$ 36.99
Das Phänomen Weblogs - Beginn einer Medienrevolution? Eine Annäherung an die Beantwortung mit Hilfe einer Analyse der Glaubwürdigkeit und Qualität aus Sicht der Rezipienten
Autor:in:
M.A. Lisa Sonnabend (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.) , 2005 , Grade: 1,3
Price:
US$ 36.99
Computerspiel - das interaktive Medium
Autor:in:
Master Julia Kaule (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2005 , Grade: 1,3
Price:
US$ 17.99
Technologie und Geschlechterrollen. Die wahrgenommene Vertrauenswürdigkeit geschlechtsneutraler Sprachassistenten
Autor:in:
Clara Bellstedt (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2022 , Grade: 1,3
Price:
US$ 39.99
Kommunikationskulturen an Schulen im Zeitalter der Digitalisierung. Potenziale von WebUntis und Untis Mobile als digitale Kommunikationstools
Autor:in:
Carina Thaler (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Master's Thesis , 2022 , Grade: 1,0
Price:
US$ 43.99
Jugendsprache und Kiezdeutsch in den sozialen Medien. Verwendung und Unterschiede in TikTok, WhatsApp und Instagram
Autor:in: Anonymous
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2022 , Grade: 2,3
Price:
US$ 38.99
Selbstdarstellung auf Instagram. Welche Bedeutung hat die Selbstinszenierung für die Identitätsbildung von Jugendlichen?
Sehen und gesehen werden
Autor:in: Anonymous
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Master's Thesis , 2020 , Grade: 1,7
Price:
US$ 42.99
Gegenüberstellung von Gaming-Technologien – Cloud-Gaming und Klassisches Gaming
Autor:in:
Semi Burshille (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2022 , Grade: 1,7
Price:
US$ 17.99
Der Einfluss einer reflektierten Handynutzung auf digitalen Stress, FoMO und Online-Vigilanz. Eine quantitative Studie
Autor:in:
Sabrina Brechtel (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2021 , Grade: 1,7
Price:
US$ 20.99
Sprache und Gewalt. Wird gewaltvolle Kommunikation durch Soziale Netzwerke wie Facebook begünstigt?
Autor:in:
Elena Bock (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2021 , Grade: 1,5
Price:
US$ 17.99
Verdrängen oder verstärken soziale Netzwerke soziale Aktivitäten?
Autor:in:
Julia Meier (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2015 , Grade: 1,3
Price:
US$ 14.99
Coded Bias. Gesichtserkennungstechnologie als Träger und Vermittler von Diskriminierungen
Autor:in:
Hannah Jacobs (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2021 , Grade: 1,0
Price:
US$ 16.99
Warum Nudging an Bedeutung gewinnt. Zusammenhänge zwischen Werbewirkung und Konsumentenverhalten aus Sicht des Neuromarketings
Autor:in:
Daniel Scherb (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Textbook , 2021
Price:
US$ 36.99
Steigerung der User Experience für die Zielgruppe Kinder basierend auf dem Bedürfnis Stimulation. Ein erlebnisorientierter Ansatz
Das Beispiel der „Seite mit der Maus“
Autor:in:
Katrin Schlierkamp (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2012 , Grade: 1.3
Price:
US$ 36.99
Versicherheitlichung im Cyberraum. Akteure, Strategien und Praktiken in Deutschland
Autor:in:
Janik Horstmann (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2020 , Grade: 2,3
Price:
US$ 17.99
Das erlösorientierte Design von Freemium-Online-Games. Eine empirische Untersuchung von Preis- und Produktfaktoren
Autor:in:
Nina Unger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2020 , Grade: 1,0
Price:
US$ 36.99
Amazon Alexa. Sprachliche Assistenz und die Etablierung des Voice-User-Interfaces
Autor:in:
Julien Brühl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2019 , Grade: 1,3
Price:
US$ 15.99
Durch welche musikalischen Mittel wird der Rezipient von Computerspielen emotional beeinflusst?
Autor:in:
Nora Klutzny (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2014 , Grade: 1,3
Price:
US$ 14.99
Die Bedeutung von Medien für Heranwachsende. Social Media als Sozialisationsinstanz für Jugendliche am Beispiel Instagram
Autor:in:
Vitalina Reisenhauer (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2017 , Grade: 1,0
Price:
US$ 15.99
Werden Menschen durch die vermeintliche gesellschaftliche Mehrheit auf sozialen Netzwerken in ihrer Meinungsäußerung maßgeblich beeinflusst?
Autor:in:
Alexander Friedl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2017 , Grade: 2,5
Price:
US$ 14.99
Vergleich von User Experience und Usability bei Netflix, Amazon Prime Video und Maxdome
Autor:in:
Adam Liskar (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Project Report , 2016 , Grade: 1.7
Price:
US$ 14.99
Die Wirkung der Influencer auf bestimmte Zielgruppen im Vergleich zu herkömmlichen Testimonials
Autor:in:
P. Wine (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2018 , Grade: 2,3
Price:
US$ 30.99
Der Google-Vorsprung. Erfolgsfaktoren des Suchmaschinengiganten
Autor:in: Anonymous
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,4
Price:
US$ 16.99
Die Realität. Nur besser? Medien der Virtual Reality
Autor:in:
Sebastian Ullrich (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Master's Thesis , 2017 , Grade: 2,3
Price:
US$ 36.99
Die App "Love Europe" und die Wirksamkeit der Smartphone-Nutzung von Flüchtlingen
Autor:in:
Anna Zoltan (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2017 , Grade: 2,00
Price:
US$ 15.99
Instagram als Ort der Ästhetik und des Marketings von Beauty-YouTubern
Autor:in:
Raphaela Kaiser (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2017 , Grade: 2,00
Price:
US$ 17.99
Über welches immersive Potential verfügen virtuelle Realitäten am Beispiel von Oculus Rift?
Autor:in:
Sarah Westphal (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2016 , Grade: 1,3
Price:
US$ 17.99
Akzeptanz von Sprachassistenten zur Steuerung vernetzter Geräte im Smart Home
Eine quantitative Analyse mit Hilfe von PLS (Partial Least Squares)
Autor:in:
Fabian Sueße (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Master's Thesis , 2017 , Grade: 1,5
Price:
US$ 36.99
Aufruf zur Lynchjustiz? Zur Rolle sozialer Netzwerke bei kriminalistischen Ermittlungen
Autor:in:
Merle Sievers (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2014 , Grade: 1,5
Price:
US$ 18.99
Shitstorm als Social Media-Phänomen. Wie entsteht der digitale Wutausbruch und wie kann ich ihn verhindern?
Autor:in:
Corinna Gronau (Author)
,
Sebastian Zeitz (Author)
,
Sandra Intemann (Author)
,
Simon Preuß (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Textbook , 2017
Price:
US$ 47.99
Code Literacy. Ein Mehrwert für die Online-Gesellschaft?
Second Level Digital Divide und was wir nicht über Code wissen
Autor:in:
Laura Peters (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2017 , Grade: 2,0
Price:
US$ 15.99
Apps in Kinderhänden. Eine qualitative Untersuchung zur App-Nutzung bei Kindern
Autor:in:
Julia Zimmermann (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Master's Thesis , 2016 , Grade: 1.7
Price:
US$ 41.99
Soziales Aushandeln von Normen bei Instagram
Welche Normen gibt es für Jugendliche bei Instagram und woher kommen sie?
Autor:in:
Tristan Thaller (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2016 , Grade: 1,7
Price:
US$ 17.99
Identität in Zeiten der sozialen und mobilen Medien. Die Versionen des Ich in sozialen Netzwerken
Autor:in:
Susann Greve (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2016 , Grade: 2,3
Price:
US$ 17.99
Liken oder Teilen? Clickbaiting in sozialen Netzwerken und sein Einfluss auf die Weiterverbreitung von Nachrichten
Autor:in:
Katharina Geiger (Author)
,
Julia Kandler (Author)
,
Oliver Dürr (Author)
,
Simone Lösel (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2015 , Grade: 1,3
Price:
US$ 17.99
Eine Branche im Wandel. Interviewanalyse zu Veränderungen und zum Image der Computerspielbranche
Autor:in:
Nicole Biedermann (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2012 , Grade: 1,3
Price:
US$ 17.99
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