en
de
es
fr
Shop
GRIN Website
Publish your texts - enjoy our full service for authors
Go to shop
›
Results for «
Computerspielen
»
Open Filters
Search in
Title
Author
Fulltext
Subject
Communications - Multimedia, Internet, New Technologies
(4)
Pedagogy - Media Pedagogy
(3)
Communications - Research, Studies, Enquiries
(1)
Communications - Public Relations, Advertising, Marketing, Social M...
(1)
Social Work
(1)
Didactics - History
(1)
Art - Computer Art / Graphics / Art in Media
(1)
Business economics - Offline Marketing and Online Marketing
(1)
Cultural Studies - Basics and Definitions
(1)
Communications - Journalism, Journalism Professions
(1)
Didactics - Common Didactics, Educational Objectives, Methods
(1)
Communications - Theories, Models, Terms and Definitions
(1)
Pedagogy - Art education
(1)
Pedagogy - Miscellaneous Topics
(1)
Communications - Movies and Television
(1)
Didactics - Sport, Sport Pedagogy
(1)
Communications - Intercultural Communication
(1)
Sport - Media and Communication
(1)
Communications - Broadcast and entertainment
(1)
Ethics
(1)
Search all subjects...
Category of text
University student text
(1)
Thesis
(1)
Search all categories...
Price
10 - 25 USD
(1)
Search all Prices...
Language
German
(1)
Publication Year
Any Year
since 2024
since 2023
since 2022
since 2021
since 2020
since 2019
since 2018
since 2017
since 2016
since 2015
since 2010
since 2005
since 2000
Results for »
Computerspielen
« (1 results)
Sort by
Most Relevant
Newest
Most Read
Alphabetic: A-Z
Alphabetic: Z-A
Price: Low to High
Price: High to low
Kompetenzförderung durch Computerspiele
Eine Betrachtung des kompetenzfördernden Potenzials unterhaltender Computerspiele anhand von "StarCraft 2"
Autor:in:
Marius Koch (Author)
Subject:
Pedagogy - Miscellaneous Topics
Category:
Bachelor Thesis , 2017 , Grade: 1,3
Price:
US$ 17.99