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Results for »
E-Games
« (16 results)
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Entscheidungsfreiheit im Computerspiel. Traumatisierende Entscheidungssituationen in "Game of Thrones. A Telltale Game Series"
Autor:in:
Maximilian Pössinger (Author)
Subject:
Computer Science - Games Engineering
Category:
Seminar Paper , 2017 , Grade: 1,0
Price:
US$ 14.99
Der Einfluss von Game Sound auf das Flow-Erlebnis beim Computerspielen
Autor:in:
Nora Klutzny (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,3
Price:
US$ 14.99
Das Videospiel "There Is No Game: Wrong Dimension". Eine neue Perspektive auf das Scheitern?
Autor:in: Anonymous
Subject:
Computer Science - Games Engineering
Category:
Term Paper , 2021 , Grade: 2,0
Price:
US$ 14.99
Developing "Galaxy Shooter". A 2D Web-Based Game using Unity
Autor:in:
Gurvir Singh (Author)
Subject:
Computer Science - Games Engineering
Category:
Research Paper (undergraduate) , 2022
Price:
US$ 0.99
Developing SQUID GUYS. A 3D Android-based Game using Unity and Blender
Autor:in:
Brahmjot Singh (Author)
Subject:
Computer Science - Games Engineering
Category:
Project Report
Price:
US$ 0.99
Design and Implementation of Player Growth Systems. Exemplified through a Third-Person Action Game
Autor:in:
Leon Arndt (Author)
Subject:
Computer Science - Games Engineering
Category:
Bachelor Thesis , 2020 , Grade: 1.3
Price:
US$ 39.99
The Resurrection of Classical Gothic Fiction and the Lovecraftian Visions in the Video Game "Bloodborne" (2015)
Autor:in:
Leonie Quicker (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper , 2023 , Grade: 3,0
Price:
US$ 17.99
Development of an Interactive Game Employing Social Learning Skills Based on the Needs of Special Children of DSWD Amor Village
Autor:in:
Roland Paulo Domingo (Author)
Subject:
Computer Science - Games Engineering
Category:
Bachelor Thesis , 2020 , Grade: 85.0
Price:
US$ 32.99
Timing strategies of innovations in the video game industry
Autor:in:
Michael Beu (Author)
Subject:
Computer Science - Games Engineering
Category:
Seminar Paper , 2013 , Grade: 1,0
Price:
US$ 17.99
Visuelle Player Guidance in einem monochromatischen 3D Open-World Game
Autor:in:
Theresa Kammerhofer (Author)
Subject:
Computer Science - Games Engineering
Category:
Bachelor Thesis , 2018 , Grade: 1
Price:
US$ 20.99
Video Game Success in Times of Crisis. Einfluss von Gaming Produktmerkmalen auf die globalen Steam Spielerzahlen während Covid-19
Autor:in:
Lukas Wirth (Author)
Subject:
Computer Science - Games Engineering
Category:
Master's Thesis , 2021 , Grade: 2,0
Price:
US$ 39.99
Der Ausstellungscharakter im Computerspiel "The Stanley Parable"
Autor:in:
Annika Hynek (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper (Advanced seminar) , 2021 , Grade: 1,0
Price:
US$ 10.99
Das Computerspiel "Clash of Clans". Genre, Gameplay, Motivation und ethische Problematik
Autor:in: Anonymous
Subject:
Computer Science - Games Engineering
Category:
Essay , 2024
Price:
US$ 6.99
Das Videospiel "Faster Than Light" (FTL). Einfluss der Entscheidungen auf das Spielerlebnis
Autor:in: Anonymous
Subject:
Computer Science - Games Engineering
Category:
Term Paper (Advanced seminar) , 2020 , Grade: 2,3
Price:
US$ 17.99
Narrative Elemente und die narrative Relevanz von Räumen und Strukturen im Computerspiel "Minecraft"
Autor:in:
Peter Oliver Greza (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper , 2016 , Grade: 1,7
Price:
US$ 14.99
‚Lovecraftian Horror‘. Zur visuell-narrativen Darstellung des "namenlosen Grauens" und des "unsäglichen Schreckens" im Videospiel Bloodborne (2015)
Autor:in:
Yue Xi (Author)
Subject:
Computer Science - Games Engineering
Category:
Academic Paper , 2021 , Grade: 1,0
Price:
US$ 0.99