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Results for »
Video Games
« (35 results)
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Video Games For The Elderly
How can video games be made more appealing to the elderly?
Autor:in:
Christian Dordel (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Seminar Paper , 2023 , Grade: 1,3
Price:
US$ 17.99
Gender Representation in Video Games
Analysis of "The Legend of Zelda"-Franchise
Autor:in:
Sven Frueh (Author)
Subject:
Gender Studies
Category:
Seminar Paper , 2021 , Grade: 1
Price:
US$ 15.99
The Resurrection of Classical Gothic Fiction and the Lovecraftian Visions in the Video Game "Bloodborne" (2015)
Autor:in:
Leonie Quicker (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper , 2023 , Grade: 3,0
Price:
US$ 17.99
Video Games and Why They Help Children
Autor:in:
Zachary Vandehey (Author)
Subject:
Communications - Movies and Television
Category:
Essay , 2016 , Grade: A
Price:
US$ 14.99
Timing strategies of innovations in the video game industry
Autor:in:
Michael Beu (Author)
Subject:
Computer Science - Games Engineering
Category:
Seminar Paper , 2013 , Grade: 1,0
Price:
US$ 17.99
Moral (Dis-)Engagement. How real life context can sensitize players of violent video games
Autor:in:
Julian Marx (Author)
Subject:
Psychology - Media Psychology
Category:
Term Paper , 2016 , Grade: 1,3
Price:
US$ 14.99
Multiliteracies in the Foreign Language Classroom. Using Video Games in the FLC
Autor:in:
Isabelle Humburg (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,7
Price:
US$ 14.99
Business Plan for "Ken and Keith Video Games Centre". Launching Ad Finger VR for ALS Patients and the Elderly
-
New
Autor:in:
Nicholas Odwar (Author)
Subject:
Business economics - Company formation, Business Plans
Category:
Term Paper , 2024 , Grade: A
Price:
US$ 6.99
God or Hero: How Video Games Engage Us to Play Them
Autor:in:
Master of Education Lena Förste (Author)
Subject:
English Language and Literature Studies - Other
Category:
Essay , 2012 , Grade: 1,3
Price:
US$ 6.99
Developing "Galaxy Shooter". A 2D Web-Based Game using Unity
Autor:in:
Gurvir Singh (Author)
Subject:
Computer Science - Games Engineering
Category:
Research Paper (undergraduate) , 2022
Price:
US$ 0.99
The Stigma Game. Gaming between Subculture and the Olympics
Autor:in:
Maximilian Heining (Author)
Subject:
Gaming
Category:
Term Paper (Advanced seminar) , 2020 , Grade: 1
Price:
US$ 0.99
Der Einfluss von Game Sound auf das Flow-Erlebnis beim Computerspielen
Autor:in:
Nora Klutzny (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,3
Price:
US$ 14.99
Gewaltdarstellung und deren Motive in „Benny‘s Video“ und „Funny Games“ von Michael Haneke
Autor:in:
Sebastian Götz (Author)
Subject:
Communications - Movies and Television
Category:
Term Paper , 2010 , Grade: 1,7
Price:
US$ 14.99
In-Game Advertising. Funktion und Einsatz als Marketinginstrument
Autor:in:
Dennis Schindeldecker (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Seminar Paper , 2014 , Grade: 1,3
Price:
US$ 17.99
Diegetische und extradiegetische Klangereignisse in Video- und Computerspielen
Autor:in:
Felix Scheel (Author)
Subject:
Communications - Movies and Television
Category:
Term Paper , 2019 , Grade: 1,2
Price:
US$ 17.99
Serious Games als Möglichkeit der Wissensvermittlung in der Erwachsenenbildung
Welche Fähigkeiten und Wissen können sie vermitteln?
Autor:in:
Vanessa Reich (Author)
Subject:
Pedagogy - Pedagogic Psychology
Category:
Term Paper , 2022 , Grade: 1,0
Price:
US$ 14.99
Potenziale von In-Game-Marketing für die Finanzdienstleistungsbranche
Autor:in:
Ove Herbst (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Seminar Paper , 2018 , Grade: 1,1
Price:
US$ 18.99
Life, Death, and "Passage" in between
A Game Analysis of the Game "Passage"
Autor:in: Anonymous
Subject:
Gaming
Category:
Essay , 2022 , Grade: 0.84
Price:
US$ 6.99
Monetarisierung und Ethik im Medium Videospiel
Autor:in:
Yannick Allendorf (Author)
Subject:
Art - Miscellaneous
Category:
Term Paper , 2020 , Grade: 1,0
Price:
US$ 0.99
To what Extent Increases YouTube the Success of an Online Gamer? The Example of Bajheera
Autor:in:
Jessica Blasberg (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2016 , Grade: 1,7
Price:
US$ 14.99
Der Ausstellungscharakter im Computerspiel "The Stanley Parable"
Autor:in:
Annika Hynek (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper (Advanced seminar) , 2021 , Grade: 1,0
Price:
US$ 10.99
Natural Selection by Gamers? The Influence of the 32-bit Era on subsequent Gamepad Design
Autor:in:
Lóng Zhang (Author)
Subject:
Communications - Media History
Category:
Term Paper (Advanced seminar) , 2016 , Grade: C
Price:
US$ 0.99
Nintendo Strategic Analysis Paper
Autor:in:
Jessica Phillips (Author)
Subject:
Business economics - Business Management, Corporate Governance
Category:
Essay , 2020 , Grade: 96
Price:
US$ 5.99
Gamingmanipulation. Wie jugendfreie Videospiele psychologische Glücksspielmechanismen implementieren
Einfluss auf das Konsumverhalten von Kindern und Jugendlichen
Autor:in:
Fabian Holst (Author)
Subject:
Psychology - Miscellaneous
Category:
Term Paper , 2019 , Grade: 1,0
Price:
US$ 17.99
Colour Symbolism in Fairy Tale Film Adaptations. "Mirror Mirror" and "Snow White & the Huntsman"
Autor:in:
Dorothea Wolschak (Author)
Subject:
American Studies - Literature
Category:
Seminar Paper , 2013 , Grade: 2,0
Price:
US$ 15.99
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