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Results for »
E-Games
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Framing Games. E-Sport im Spannungsfeld von PR und Journalismus
Eine Untersuchung am Beispiel der World Cyber Games 2008
Autor:in:
Master of Arts Jan Horak (Author)
Subject:
Communications - Journalism, Journalism Professions
Category:
Master's Thesis , 2013 , Grade: 2,1
Price:
US$ 16.99
Benefits of Using Improv Games for Teaching EFL Classes
Improvisation game techniques in comparison to classical teaching methodologies. An example of a game for all stages of EFL learners
Autor:in:
Sina Laura Rautmann (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,3
Price:
US$ 14.99
Fighting Fake News in the EFL-classroom through "The Bad News Game". Potential and Challenges
To what extent is "The Bad News Game" suitable for raising students’ awareness for fake news and disinformation on the Internet?
Autor:in: Anonymous
Subject:
Didactics for the subject English - Miscellaneous
Category:
Lesson Plan , 2022 , Grade: 11
Price:
US$ 15.99
HyperPlay. General Game Playing mit imperfekten Informationen
Grundlagen der Game Description Language und der Monte-Carlo-Methode
Autor:in:
Lea Kristin Gerling (Author)
Subject:
Computer Science - Games Engineering
Category:
Seminar Paper , 2013 , Grade: 1,0
Price:
US$ 17.99
Video Games For The Elderly
How can video games be made more appealing to the elderly?
Autor:in:
Christian Dordel (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Seminar Paper , 2023 , Grade: 1,3
Price:
US$ 17.99
In-Game Advertising. Funktion und Einsatz als Marketinginstrument
Autor:in:
Dennis Schindeldecker (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Seminar Paper , 2014 , Grade: 1,3
Price:
US$ 17.99
Serious Games und Digital Game Based Learning. Spielebasierte E-Learning Trends der Zukunft
Autor:in:
Gerhard Doujak (Author)
Subject:
Pedagogy - School Pedagogics
Category:
Scientific Essay , 2015
Price:
US$ 17.99
Serious Games als Möglichkeit der Wissensvermittlung in der Erwachsenenbildung
Welche Fähigkeiten und Wissen können sie vermitteln?
Autor:in:
Vanessa Reich (Author)
Subject:
Pedagogy - Pedagogic Psychology
Category:
Term Paper , 2022 , Grade: 1,0
Price:
US$ 14.99
Entscheidungsfreiheit im Computerspiel. Traumatisierende Entscheidungssituationen in "Game of Thrones. A Telltale Game Series"
Autor:in:
Maximilian Pössinger (Author)
Subject:
Computer Science - Games Engineering
Category:
Seminar Paper , 2017 , Grade: 1,0
Price:
US$ 14.99
Die Wirkung von In-Game Advertising auf die Zielgruppe
Autor:in:
Felix Dlugosch (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Term Paper , 2012 , Grade: 2,0
Price:
US$ 17.99
Affekt und Sound. Strategien des Emotioneering in Audio-Games
Autor:in:
Nora Klutzny (Author)
Subject:
Communications - Intercultural Communication
Category:
Bachelor Thesis , 2015 , Grade: 1,2
Price:
US$ 17.99
Persuasive Games. Eine Möglichkeit des sozialen Einflusses durch Games?
Autor:in:
Sabrina Kaindl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,7
Price:
US$ 17.99
Kompetenzentwicklung mit E-Learning Tools. Möglichkeiten, Grenzen und bildungswissenschaftliche Perspektiven von Serious Games in der beruflichen Bildung
Autor:in:
Nora Ulbing (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2014 , Grade: 1,2
Price:
US$ 17.99
In-Game-Advertising - Potenziale und Grenzen dieser Form der werblichen Kommunikation
Autor:in:
Alexander Vetter (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2012 , Grade: 2,0
Price:
US$ 20.99
Nachhaltige Themen in Form eines Escape Games im Geografieunterricht (7. Klasse)
Autor:in:
Kevin Ruser (Author)
Subject:
Didactics - Geography
Category:
Examination Thesis , 2022 , Grade: 1,6
Price:
US$ 16.99
Einsatz von Serious Games zur Förderung von Motivation und Leistung im beruflichen Kontext
Autor:in:
Inessa Amossowa (Author)
Subject:
Business economics - Supply, Production, Logistics
Category:
Term Paper , 2020 , Grade: 1,3
Price:
US$ 18.99
Der Einfluss von Game Sound auf das Flow-Erlebnis beim Computerspielen
Autor:in:
Nora Klutzny (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,3
Price:
US$ 14.99
In-Game-Advertising. Die Betrachtung der Vor- und Nachteile für Unternehmen in der Marketingkommunikation
Autor:in:
Johannes Wagner (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Seminar Paper , 2018 , Grade: 1,0
Price:
US$ 14.99
Concepts of Nature in Young Adult Dystopian Fiction. Suzanne Collins' The Hunger Games Series
Autor:in:
Lisa Kubatzki (Author)
Subject:
American Studies - Literature
Category:
Bachelor Thesis , 2016 , Grade: 2,0
Price:
US$ 20.99
Gewaltdarstellung und deren Motive in „Benny‘s Video“ und „Funny Games“ von Michael Haneke
Autor:in:
Sebastian Götz (Author)
Subject:
Communications - Movies and Television
Category:
Term Paper , 2010 , Grade: 1,7
Price:
US$ 14.99
This game series adapts to the choices you make. Remediatisierungen des Quality TV im Computerspiel "The Walking Dead" von Telltale Games
Autor:in:
Julian Pfahl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,0
Price:
US$ 17.99
From a Farouche Adolescent to an Important Part of Society. The Psychosocial Development of Katniss Everdeen In "The Hunger Games" Trilogy
Autor:in:
Nicole Eismann (Author)
Subject:
Didactics for the subject English - Literature, Works
Category:
Bachelor Thesis , 2014 , Grade: 1,3
Price:
US$ 20.99
Digital Game-Based Learning. Strukturelle und inhaltliche Potentiale für den Geschichtsunterricht
Autor:in:
Sebastian Malorny (Author)
Subject:
Didactics - History
Category:
Bachelor Thesis , 2012 , Grade: 1,3
Price:
US$ 20.99
E-Learning am Beispiel von Serious Games
Ein Abriss
Autor:in:
Tobias Engfer (Author)
Subject:
Didactics - Common Didactics, Educational Objectives, Methods
Category:
Seminar Paper , 2012 , Grade: 1,7
Price:
US$ 14.99
Das Videospiel "There Is No Game: Wrong Dimension". Eine neue Perspektive auf das Scheitern?
Autor:in: Anonymous
Subject:
Computer Science - Games Engineering
Category:
Term Paper , 2021 , Grade: 2,0
Price:
US$ 14.99
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