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Results for »
E-Games
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Wie Marken von der Game-Industrie lernen und profitieren können. Eine Analyse der psychologischen Erfolgsfaktoren von Advergames im Mobile Marketing
Autor:in:
Nancy Bernhardt (Author)
Subject:
Communications - Miscellaneous
Category:
Bachelor Thesis , 2014 , Grade: 1,3
Price:
US$ 36.99
Ethik und Moral in digitalen, narrativen Bildschirmspielen und deren Beeinflussung auf Entscheidungen und Motivation der User/innen
Anhand des Fallbeispiels Mass Effect 2
Autor:in:
Sabrina Auer (Author)
Subject:
Communications - Miscellaneous
Category:
Bachelor Thesis , 2013 , Grade: 2
Price:
US$ 36.99
Comics2Games - Wie sich die Bilder steuern lernen
Autor:in:
Matthias Weber (Author)
Subject:
Communications - Miscellaneous
Category:
Master's Thesis , 2011 , Grade: 1,3
Price:
US$ 36.99
Zur Vermittlung von (Erfahrungs-)Räumen in Augmented Reality Games am Fallbeispiel Pokémon Go
Autor:in:
Zinaida Ebden (Author)
Subject:
Communications - Miscellaneous
Category:
Master's Thesis , 2017 , Grade: 1,7
Price:
US$ 31.99