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Communications - Multimedia, Internet, New Technologies
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Results for »
GAMS
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Vom Brettspiel zum Mobile Game
Erfolgsfaktoren für die Konzeption eines Mobile Games
Autor:in:
M.A. Isabell Kram (Author)
Subject:
Sport - Sport Economics, Sport Management
Category:
Master's Thesis , 2012 , Grade: 1
Price:
US$ 41.99
Framing Games. E-Sport im Spannungsfeld von PR und Journalismus
Eine Untersuchung am Beispiel der World Cyber Games 2008
Autor:in:
Master of Arts Jan Horak (Author)
Subject:
Communications - Journalism, Journalism Professions
Category:
Master's Thesis , 2013 , Grade: 2,1
Price:
US$ 16.99
Programmierung Game of Life
Game of Life mit Delphi 5.0
Autor:in: Anonymous
Subject:
Computer Science - Programming
Category:
Seminar Paper , 2007 , Grade: 1,3
Price:
US$ 15.99
Alternate Reality Games
Nutzung und Einsatzmöglichkeiten der internetbasierten Kommunikationskanäle, die Fallbeispiele Facebook und Twitter sowie die Konzeption eines Prototyps eines Alternate Reality Games
Autor:in:
Markus Wellmann (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2011 , Grade: 1,0
Price:
US$ 40.99
HyperPlay. General Game Playing mit imperfekten Informationen
Grundlagen der Game Description Language und der Monte-Carlo-Methode
Autor:in:
Lea Kristin Gerling (Author)
Subject:
Computer Science - Games Engineering
Category:
Seminar Paper , 2013 , Grade: 1,0
Price:
US$ 17.99
Commercial Off-The-Shelf Games im Schulunterricht. Lernen und Förderung von Kompetenzen mit Unterhaltungsspielen
Autor:in:
Sabrina Hegenberg (Author)
Subject:
Pedagogy - School Pedagogics
Category:
Bachelor Thesis , 2022 , Grade: 1,5
Price:
US$ 36.99
Das erlösorientierte Design von Freemium-Online-Games. Eine empirische Untersuchung von Preis- und Produktfaktoren
Autor:in:
Nina Unger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2020 , Grade: 1,0
Price:
US$ 36.99
Wie "Game of Thrones - A Telltale Game Series" sich nahtlos in die Welt der TV-Serie einfügt
Lineare und non-lineare Bildwelten. Filme sehen und Computerspiele navigieren
Autor:in:
Marie Krist (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2016 , Grade: 1,7
Price:
US$ 6.99
Game-based learning im Bilingualen Geschichtsunterricht mit dem serious game "Against all Odds"
Eine Fallstudie in der 10. Klasse Gymnasium
Autor:in:
Thomas Schulze (Author)
Subject:
Didactics for the subject English - Pedagogy, Literature Studies
Category:
Master's Thesis , 2018 , Grade: 1,6
Price:
US$ 41.99
Games als Werbeträger. Potentiale und Risiken aus Unternehmenssicht
Autor:in:
Tim Endter (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2015 , Grade: 2,0
Price:
US$ 31.99
In-Game Advertising. Funktion und Einsatz als Marketinginstrument
Autor:in:
Dennis Schindeldecker (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Seminar Paper , 2014 , Grade: 1,3
Price:
US$ 17.99
Serious Games und Digital Game Based Learning. Spielebasierte E-Learning Trends der Zukunft
Autor:in:
Gerhard Doujak (Author)
Subject:
Pedagogy - School Pedagogics
Category:
Scientific Essay , 2015
Price:
US$ 17.99
Serious Games als Möglichkeit der Wissensvermittlung in der Erwachsenenbildung
Welche Fähigkeiten und Wissen können sie vermitteln?
Autor:in:
Vanessa Reich (Author)
Subject:
Pedagogy - Pedagogic Psychology
Category:
Term Paper , 2022 , Grade: 1,0
Price:
US$ 14.99
Entscheidungsfreiheit im Computerspiel. Traumatisierende Entscheidungssituationen in "Game of Thrones. A Telltale Game Series"
Autor:in:
Maximilian Pössinger (Author)
Subject:
Computer Science - Games Engineering
Category:
Seminar Paper , 2017 , Grade: 1,0
Price:
US$ 14.99
Music & Emotion. The Role of Music in Video-Games
Autor:in:
Norman Legies (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Examination Thesis , 2015
Price:
US$ 30.99
Serious Games. Zur Akzeptanz von Lernspielen bei angehenden Lehrerinnen und Lehrern
Autor:in:
Martin Müllner (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Master's Thesis , 2015 , Grade: 1,0
Price:
US$ 36.99
Wie Marken von der Game-Industrie lernen und profitieren können. Eine Analyse der psychologischen Erfolgsfaktoren von Advergames im Mobile Marketing
Autor:in:
Nancy Bernhardt (Author)
Subject:
Communications - Miscellaneous
Category:
Bachelor Thesis , 2014 , Grade: 1,3
Price:
US$ 36.99
Die Wirkung von In-Game Advertising auf die Zielgruppe
Autor:in:
Felix Dlugosch (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Term Paper , 2012 , Grade: 2,0
Price:
US$ 17.99
Serious Games – Über den Nutzen und die Gefahren digitaler (Lern-)spiele
Autor:in:
Daniel Rahn (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Elaboration , 2011 , Grade: 1,0
Price:
US$ 16.99
Affekt und Sound. Strategien des Emotioneering in Audio-Games
Autor:in:
Nora Klutzny (Author)
Subject:
Communications - Intercultural Communication
Category:
Bachelor Thesis , 2015 , Grade: 1,2
Price:
US$ 17.99
Persuasive Games. Eine Möglichkeit des sozialen Einflusses durch Games?
Autor:in:
Sabrina Kaindl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,7
Price:
US$ 17.99
In-Game Advertising. Computer- und Videospiele als Werbemedium und deren intermediale Positionierung
Autor:in:
Alexander Wiesinger (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Diploma Thesis , 2010 , Grade: 1
Price:
US$ 0.99
Game Studies im Paradigma Virtueller Realität
Eine narratologische Exploration experimenteller Virtual-Reality-Inhalte im Kontext der Oculus Rift Entwicklergemeinschaft
Autor:in:
Felix Hanser (Author)
Subject:
Computer Science - Games Engineering
Category:
Master's Thesis , 2015 , Grade: 1,7
Price:
US$ 39.99
Kompetenzentwicklung mit E-Learning Tools. Möglichkeiten, Grenzen und bildungswissenschaftliche Perspektiven von Serious Games in der beruflichen Bildung
Autor:in:
Nora Ulbing (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper , 2014 , Grade: 1,2
Price:
US$ 17.99
In-Game-Advertising - Potenziale und Grenzen dieser Form der werblichen Kommunikation
Autor:in:
Alexander Vetter (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2012 , Grade: 2,0
Price:
US$ 20.99
Lerneffekte durch Serious Games bei Kindern im Grundschulalter
Autor:in:
Sabine Felfer-Sitzenfrey (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2010 , Grade: 1,7
Price:
US$ 14.99
Gamification und Game-based Learning in Wirtschaft und Lehre. Einflüsse auf Motivation und Leistung
Ein GRIN-Sammelband
-
New
Autor:in:
GRIN Verlag (Hrsg.) (Editor)
,
Carolin Kraus (Author)
,
Lena Burkart (Author)
,
Vanessa Lang (Author)
,
Nursel Esma Ayar (Author)
,
Marius Neumann (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Anthology , 2024
Price:
US$ 32.99
Konsumentenverhalten von Gamern. Wie Labeling die Kaufintention und die Produkterwartung beeinflusst
Autor:in:
Lasse Thiele (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Bachelor Thesis , 2020 , Grade: 1,0
Price:
US$ 31.99
Der Einfluss von Game Sound auf das Flow-Erlebnis beim Computerspielen
Autor:in:
Nora Klutzny (Author)
Subject:
Computer Science - Games Engineering
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,3
Price:
US$ 14.99
Concepts of Nature in Young Adult Dystopian Fiction. Suzanne Collins' The Hunger Games Series
Autor:in:
Lisa Kubatzki (Author)
Subject:
American Studies - Literature
Category:
Bachelor Thesis , 2016 , Grade: 2,0
Price:
US$ 20.99
Gaming und Game-Design. Perspektive, Nutzungsmotivation und Rezeptionsmodalität
Autor:in:
Daniel Zimmermann (Author)
Subject:
Computer Science - Games Engineering
Category:
Master's Thesis , 2015 , Grade: 1,0
Price:
US$ 43.99
Gewaltdarstellung und deren Motive in „Benny‘s Video“ und „Funny Games“ von Michael Haneke
Autor:in:
Sebastian Götz (Author)
Subject:
Communications - Movies and Television
Category:
Term Paper , 2010 , Grade: 1,7
Price:
US$ 14.99
This game series adapts to the choices you make. Remediatisierungen des Quality TV im Computerspiel "The Walking Dead" von Telltale Games
Autor:in:
Julian Pfahl (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,0
Price:
US$ 17.99
Inspection Game - Eine ökonomische Analyse
Autor:in:
Torsten Giermann (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Diploma Thesis , 2011 , Grade: 2,7
Price:
US$ 34.99
Untersuchung der Wahrnehmung und Erinnerung von In-Game Advertising in Abhängigkeit von der Positionierung und Spielspannung
Eine Untersuchung des impliziten Spielerverhaltens mittels Eye Tracking und Messung des Hautleitwerts
Autor:in:
Matthias Meyfarth (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Diploma Thesis , 2009 , Grade: 1,7
Price:
US$ 36.99
E-Games Marketing und Digital Marketing Entertainment
Potentiale und Probleme
Autor:in:
Marcus Volkmar (Author)
Subject:
Business economics - Offline Marketing and Online Marketing
Category:
Diploma Thesis , 2010
Price:
US$ 31.99
In-Game-Advertising in Computerspielen - eine vernachlässigbare Werbeform?
Autor:in:
Hendrik Heyn (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Bachelor Thesis , 2010 , Grade: 2,0
Price:
US$ 20.99
Serious Games. Anwendung digitaler Spiele in den Bereichen Training, Bildung und HealthCare
Autor:in:
Markus Wilms (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Diploma Thesis , 2009 , Grade: 1,0
Price:
US$ 36.99
Design und Evaluation von Pervasive Games
Autor:in:
Dipl.-Inf. Sönke Bullerdiek (Author)
Subject:
Computer Science - Software
Category:
Diploma Thesis , 2006 , Grade: 1,0
Price:
US$ 36.99
Nachhaltige Themen in Form eines Escape Games im Geografieunterricht (7. Klasse)
Autor:in:
Kevin Ruser (Author)
Subject:
Didactics - Geography
Category:
Examination Thesis , 2022 , Grade: 1,6
Price:
US$ 16.99
Einsatz von Serious Games zur Förderung von Motivation und Leistung im beruflichen Kontext
Autor:in:
Inessa Amossowa (Author)
Subject:
Business economics - Supply, Production, Logistics
Category:
Term Paper , 2020 , Grade: 1,3
Price:
US$ 18.99
Vermittlung von Informationskompetenz durch Game-Based Learning
Eine systematische Literaturanalyse
Autor:in: Anonymous
Subject:
Business economics - Information Management
Category:
Master's Thesis , 2018 , Grade: 1,7
Price:
US$ 36.99
In-Game-Advertising. Die Betrachtung der Vor- und Nachteile für Unternehmen in der Marketingkommunikation
Autor:in:
Johannes Wagner (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Seminar Paper , 2018 , Grade: 1,0
Price:
US$ 14.99
From a Farouche Adolescent to an Important Part of Society. The Psychosocial Development of Katniss Everdeen In "The Hunger Games" Trilogy
Autor:in:
Nicole Eismann (Author)
Subject:
Didactics for the subject English - Literature, Works
Category:
Bachelor Thesis , 2014 , Grade: 1,3
Price:
US$ 20.99
Digital Game-Based Learning. Strukturelle und inhaltliche Potentiale für den Geschichtsunterricht
Autor:in:
Sebastian Malorny (Author)
Subject:
Didactics - History
Category:
Bachelor Thesis , 2012 , Grade: 1,3
Price:
US$ 20.99
Digital Game-based Learning. Potenziale für die Führungskräfteentwicklung
Autor:in:
Stefanie Feder (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Master's Thesis , 2013 , Grade: 1
Price:
US$ 36.99
E-Learning am Beispiel von Serious Games
Ein Abriss
Autor:in:
Tobias Engfer (Author)
Subject:
Didactics - Common Didactics, Educational Objectives, Methods
Category:
Seminar Paper , 2012 , Grade: 1,7
Price:
US$ 14.99
Das Videospiel "There Is No Game: Wrong Dimension". Eine neue Perspektive auf das Scheitern?
Autor:in: Anonymous
Subject:
Computer Science - Games Engineering
Category:
Term Paper , 2021 , Grade: 2,0
Price:
US$ 14.99
The Netflix Series "Squid Game" as Anti-Capitalist Allegory. A Theoretical Approach
Autor:in:
Victoria Joschko (Author)
Subject:
English Language and Literature Studies - Literature
Category:
Term Paper , 2022 , Grade: 1,3
Price:
US$ 14.99
Serious Games als neuer Weg zur Ausbildung von medizinischem Fachpersonal. Systematische Klassifizierung der Anwendungsbereiche von Serious Games und ihren Komponenten
Autor:in: Anonymous
Subject:
Health Sciences - Health education
Category:
Term Paper , 2023 , Grade: 1,7
Price:
US$ 15.99
Ein Experiment zum Level-k Reasoning im 11-20 Money Request Game
Autor:in:
Lars Groth (Author)
Subject:
Economics - Micro-economics
Category:
Bachelor Thesis , 2020 , Grade: 1,3
Price:
US$ 10.99
Games make Gender. Computerspiele im Horizont einer gendersensiblen Medienkompetenzbildung
Autor:in:
Leon Pezzica (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2020 , Grade: 1,0
Price:
US$ 15.99
Erfolgsfaktoren von In-Game-Advertising. Wandel in der Gamingwelt
Autor:in:
Eric Incorvaia (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Term Paper , 2018
Price:
US$ 15.99
Spielend Kompetenzen entwickeln. Serious Games in der beruflichen Aus- und Weiterbildung
Autor:in:
Joana Appel (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Master's Thesis , 2015 , Grade: 1,8
Price:
US$ 36.99
Die popularisierten Highland Games im 19., 20. und 21. Jahrhundert
Kulturelle Modernisierung und Zivilisierung der schottischen Highlands
Autor:in:
Niklas Jung (Author)
Subject:
Sport - Sport History
Category:
Academic Paper , 2005 , Grade: 1,0
Price:
US$ 17.99
Let's (not) Play. Wie Games noch als Video faszinieren
Autor:in:
Bastian Weiß (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Bachelor Thesis , 2013 , Grade: 1,5
Price:
US$ 15.99
Serious Games in der Wissensvermittlung
Wenn die Grenzen zwischen virtueller und realer Welt verschmelzen
Autor:in:
Bachelor of Arts Andreas Ries (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Seminar Paper , 2012 , Grade: 1,3
Price:
US$ 17.99
Design und Evaluation von Pervasive Games
Autor:in:
Sönke Bullerdiek (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Diploma Thesis , 2006 , Grade: 1
Price:
US$ 36.99
In-Game Advertising
Refinanzierungsstrategie der Zukunft auf dem Computer- und Videospielmarkt für Kinder?
Autor:in:
Anja Hempel (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Seminar Paper , 2009 , Grade: 1,7
Price:
US$ 14.99
Das General Aggression Model (GAM)
Autor:in:
Martina Vögele (Author)
Subject:
Pedagogy - Pedagogic Psychology
Category:
Seminar Paper , 2010 , Grade: 1,3
Price:
US$ 14.99
Serious Games. Spiele für Führungskräfte
Autor:in:
Dilara Akdas (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Elaboration , 2020 , Grade: 1,7
Price:
US$ 16.99
Gewaltdarstellung in "Game of Thrones". Abbild der Geschichte und filmisches Mittel
Autor:in: Anonymous
Subject:
Film Science
Category:
Pre-University Paper , 2018 , Grade: 15 Punkte
Price:
US$ 14.99
Auswirkungen des Hauses als verwandtschaftliche Kategorie in der Fernsehserie "Game of Thrones"
Autor:in:
Katharina Bieling (Author)
Subject:
Ethnology / Cultural Anthropology
Category:
Term Paper (Advanced seminar) , 2019 , Grade: 1,6
Price:
US$ 14.99
Zur Vermittlung von (Erfahrungs-)Räumen in Augmented Reality Games am Fallbeispiel Pokémon Go
Autor:in:
Zinaida Ebden (Author)
Subject:
Communications - Miscellaneous
Category:
Master's Thesis , 2017 , Grade: 1,7
Price:
US$ 31.99
Shall we begin? Eine Analyse der Figur Daenerys Targaryen aus der HBO Serie Game of Thrones
Autor:in: Anonymous
Subject:
Communications - Movies and Television
Category:
Elaboration , 2018 , Grade: 1
Price:
US$ 7.99
Anstrengung und Diktator. Eine experimentelle Analyse des Dictator Games
Autor:in:
M. Sc. Merve Gülacan (Author)
Subject:
Business economics - Economic Policy
Category:
Master's Thesis , 2016 , Grade: 1,3
Price:
US$ 41.99
"Serious Games". Pädagogische Perspektiven zur Förderung von Werturteilskompetenz
Autor:in:
Leonard Idel (Author)
Subject:
Pedagogy - General
Category:
Examination Thesis , 2016 , Grade: 2
Price:
US$ 36.99
Massively Multiplayer Online Role-Playing Games, ihre sozialen Gemeinschaften und ihre Bedeutung für die Soziale Arbeit
Ein Forschungsüberblick zu MMORPGs und ihren sozialen Gemeinschaften
Autor:in:
Frank Hillemann (Author)
Subject:
Social Work
Category:
Bachelor Thesis , 2013 , Grade: B.A.
Price:
US$ 36.99
Serious Games in der beruflichen Bildung
Autor:in: Anonymous
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper (Advanced seminar) , 2016 , Grade: 3
Price:
US$ 14.99
Das New Great Game in Zentralasien
Autor:in:
Max Brauer (Author)
Subject:
Earth Science / Geography - Geopolitics
Category:
Term Paper , 2012 , Grade: 1,7
Price:
US$ 15.99
Digital Game Based Learning: Konzept zur Integration in eine universitäre Lernplattform
Autor:in:
Philip Kaiser (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Diploma Thesis , 2012 , Grade: 2,0
Price:
US$ 36.99
Ansätze und Erfolgsfaktoren im Advertising für Social Games
Autor:in:
Sarah Busch (Author)
Subject:
Psychology - Media Psychology
Category:
Bachelor Thesis , 2011
Price:
US$ 20.99
In-Game Advertising im Intermediavergleich
Stellenwert und Auswirkung auf den Mediamix der heutigen Zeit
Autor:in:
Marc Andre Paul (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Bachelor Thesis , 2011 , Grade: 2,0
Price:
US$ 36.99
Kollektive Intelligenz in Alternate Reality Games
Am Beispiel von "The Lost Ring"
Autor:in:
Diana Weschke (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Scientific Essay , 2010 , Grade: 2
Price:
US$ 17.99
Werden die japanischen Selbstverteidigungsstreitkräfte durch ein Two-Level Game gesteuert?
Autor:in:
Kay Milbert (Author)
Subject:
Politics - Region: Far East
Category:
Term Paper , 2008 , Grade: 1,3
Price:
US$ 14.99
Adventure-Games und ihre Behandlung im Deutschunterricht
Autor:in:
Jörn Meiners (Author)
Subject:
Didactics - German Studies
Category:
Seminar Paper , 1997 , Grade: Befriedigend
Price:
US$ 15.99
Serious-Virtual-Reality-Games in deutschsprachigen Unternehmen. Erfolgsfaktoren zur Implementierung und Nutzung
Autor:in:
Max Müller-Christiansen (Author)
,
Fabian Nowak (Author)
,
Johannes Geuther (Author)
Subject:
Business economics - Business Management, Corporate Governance
Category:
Academic Paper , 2022 , Grade: 1,7
Price:
US$ 0.-
Dystopien als Thema im Ethikunterricht der 9. Klasse. Begriffsklärung und Unterrichtsentwurf anhand von "Die Tribute von Panem – The Hunger Games"
Autor:in:
Dominik Speck (Author)
Subject:
Didactics - Ethics
Category:
Lesson Plan , 2014 , Grade: 1,0
Price:
US$ 17.99
Eine Computerspielanalyse aus pädagogischer Sicht. Das Konzept des Game-Based Learning und seine Potenziale und Herausforderungen
Am Beispiel des Videospiels "The Cat in the Hijab"
Autor:in:
Nursel Esma Ayar (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2017 , Grade: 1,0
Price:
US$ 16.99
Kompetenzentwicklung durch den Einsatz von Serious Games
Autor:in:
Bettina Busz (Author)
Subject:
Leadership and Human Resources - Miscellaneous
Category:
Term Paper , 2021 , Grade: 1,4
Price:
US$ 18.99
Cross-Dressing im Mittelalter. Erweiterung der Handlungsspielräume durch Verkleidung in der Serie Game of Thrones
Autor:in: Anonymous
Subject:
German Studies - Older German Literature, Medieval Studies
Category:
Term Paper (Advanced seminar) , 2018 , Grade: 1,0
Price:
US$ 17.99
Serious Games in der Wirtschaft. Grundlagen, Bedeutung und potentielle Märkte
Autor:in:
Marius Neumann (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Seminar Paper , 2016 , Grade: 1,3
Price:
US$ 14.99
Game of Thrones als Schemaliteratur
Autor:in:
Kevin Lutter (Author)
Subject:
Literature - Modern Literature
Category:
Term Paper , 2017 , Grade: 1,7
Price:
US$ 17.99
Sophokles‘ Antigone und Game of Thrones. Ist Daenerys Targaryen eine modern Antigone?
Autor:in:
Manuela Hans (Author)
Subject:
Theater Studies, Dance
Category:
Term Paper , 2017 , Grade: 1,65
Price:
US$ 15.99
Game-based-Learning. Zum Effekt von Lernen mit Computerspielen
Lehren und Lernen in der Wissensgesellschaft. Eine metaanalytische Betrachtung
Autor:in:
Bastian Leis (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper , 2016 , Grade: 2,0
Price:
US$ 17.99
Sozioprudenz in George R.R. Martins "A Game of Thrones". Machiavelli und Castiglione als „die Herren von Winterfell“
Autor:in:
Valerie Enthaler (Author)
Subject:
Literature - Comparative Literature
Category:
Term Paper , 2016 , Grade: 1,3
Price:
US$ 15.99
Der Einsatz von Online Games als Self-Assessment im Recruiting
Autor:in:
David Sonnberger (Author)
Subject:
Leadership and Human Resources - Recruiting
Category:
Master's Thesis , 2015 , Grade: Sehr Gut
Price:
US$ 36.99
Der Bullwhip-Effekt im "Beer Distribution Game" und in der Supply Chain. Analysen, Ursachen und Gegenmaßnahmen
Autor:in:
Franz Füchsl (Author)
Subject:
Business economics - Supply, Production, Logistics
Category:
Seminar Paper , 2015 , Grade: 1
Price:
US$ 17.99
Die sportliche Dimension der Highland Games
Die Heavies. The Light Events, Rimgkampf, Tauziehen, Tänze und Shinty
Autor:in:
Niklas Jung (Author)
Subject:
Sport - Sport History
Category:
Academic Paper , 2005 , Grade: 1,0
Price:
US$ 17.99
Filmanalyse: "Gamer". Sozialwissenschaftliche Rezipientenanalyse
Autor:in:
Christiane Böhm (Author)
Subject:
Sociology - Methodology and Methods
Category:
Term Paper , 2013 , Grade: 1,3
Price:
US$ 31.99
PR-Handbuch für Games: Einführung in die PR-Kampagnenerstellung für ein Computer- oder Videospiel
Autor:in:
Kerstin Strangfeld (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Master's Thesis , 2012 , Grade: 1,3
Price:
US$ 39.99
General Game Playing
Universelle Spieleprogramme
Autor:in:
Dennis Kater (Author)
Subject:
Computer Science - Commercial Information Technology
Category:
Seminar Paper , 2009 , Grade: 1,3
Price:
US$ 16.99
Russland, England und das "Great Game" - Die Eroberung der zentralasiatischen Khanate
Autor:in:
Eduard Luft (Author)
Subject:
History - Asia
Category:
Seminar Paper , 2003 , Grade: 2
Price:
US$ 17.99
Untersuchungen zum Geschwister-Inzest als Skandalon, Politikum und Machtinstrument in der Welt von HBO's "Game of Thrones"
Autor:in:
Marvin Schmidt (Author)
Subject:
German Studies - Older German Literature, Medieval Studies
Category:
Term Paper , 2018 , Grade: 1,0
Price:
US$ 19.99
Lernbegleitung im Fernunterricht in Form einer didaktischen Implementierung von Serious Games
Autor:in:
Kareen Fuchs (Author)
Subject:
Pedagogy - Adult Education
Category:
Master's Thesis , 2018 , Grade: 1,9
Price:
US$ 20.99
Machtbeziehungen in der TV-Serie "Game of Thrones" vor dem Hintergrund vormoderner Machtkonzeptionen in mittelalterlicher deutscher Epik
Symbolisierungen und moralische Codierungen
Autor:in:
Lara Schmidt (Author)
Subject:
German Studies - Older German Literature, Medieval Studies
Category:
Examination Thesis , 2014 , Grade: 1,3
Price:
US$ 31.99
Was bewirken die Plansequenzen in "Game of Thrones" und wie werden sie realisiert?
Eine Analyse und ein Vergleich von drei Beispielen mit Fokus auf die Funktion und Ausführung der ungeschnittenen Einstellung
Autor:in:
Svenja Cremers (Author)
Subject:
Communications - Movies and Television
Category:
Term Paper , 2022 , Grade: 12
Price:
US$ 14.99
Lehren und Lernen mit Medien. Analyse von "A seat at the table" nach dem "Serious Game Design Assessment Model"
Autor:in:
Andrea Böck (Author)
Subject:
Didactics - Common Didactics, Educational Objectives, Methods
Category:
Seminar Paper , 2021 , Grade: Sehr gut
Price:
US$ 14.99
Die Entwicklung der deutschen Software-/Games-Industrie. Positive und negative Effekte von Videospielen
Autor:in:
Daniel Scherb (Author)
Subject:
Communications - Media Economics, Media Management
Category:
Term Paper , 2015 , Grade: 1,0
Price:
US$ 17.99
Gender in Games am Beispiel der Uncharted-Reihe
Autor:in:
Falk Neubert (Author)
Subject:
Sociology - Media, Art, Music
Category:
Bachelor Thesis , 2020 , Grade: 2,0
Price:
US$ 20.99
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